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01-24-2013
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Leveler
Join Date: Jan 2013
Location: Lebanon
Posts: 71
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What about a new PK area?
Yes , the actual PK arena is not useful, no one is using it , I am suggesting about an attracting PK area,that is bigger, and get more obstacle,or have types of NPCs that fight like in iZone missions,
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01-24-2013
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here and there
Join Date: Sep 2011
Posts: 3,619
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Why not just revamp the old one?
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01-24-2013
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Leveler
Join Date: Jan 2013
Location: Lebanon
Posts: 71
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Well it's a good suggestion.
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01-24-2013
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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there is 2 pk arenas, a mini one up by once of the skateparks and the underground PK arena. The problem with pk arenas is that they are empty always, thanks to the damn lethal base.
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01-24-2013
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.
Join Date: May 2012
Location: United Kingdom
Posts: 1,071
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Go to lethal base get to the roof go to the corner and spam shotgun shells ez pks where the era boosters hang out.
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01-24-2013
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Pixels for breakfast!
Join Date: Oct 2011
Location: Florida, United States
Posts: 2,409
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Solution: Make the pk arena an obstacle to get to a specific place. Maybe a gun shop or something. That way, to get to it you have to fight through the zone.
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01-24-2013
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(Idiotism)
Join Date: Apr 2012
Location: Idiotism
Posts: 920
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The PK Arenas aren't very popular on iEra because you can PK in most areas. On zone, that's one of the only places to get kills, so it's more populated. A revamped arena would not do much, after maybe a couple of days it'll become empty again. |
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01-25-2013
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Leveler
Join Date: Jan 2013
Location: Lebanon
Posts: 71
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Not just for that but PK arenasare so boring, we need something more attractive , something that make players want to PK there. Well maybe more space more walls? .
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01-25-2013
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Pixels for breakfast!
Join Date: Oct 2011
Location: Florida, United States
Posts: 2,409
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What about new features? I mean little things can add fun to it... Like the moving spike balls inside Sardons Tower in classic.
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01-25-2013
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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01-25-2013
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Leveler
Join Date: Jan 2013
Location: Lebanon
Posts: 71
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Your suggestions guys are excellent! But how can we make them be real.? Maybe a fedback,or make an admin see this thread?.. Well I don't know but continue giving suggestions
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01-25-2013
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The General
Join Date: Apr 2012
Location: England
Posts: 1,753
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No matter what happens it will not solve any problems for long. They don't have a purpose as you can just kill anywhere.
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01-25-2013
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Leveler
Join Date: Jan 2013
Location: Lebanon
Posts: 71
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In this way you are right, but we can make attractive for a bit of time
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01-25-2013
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14 |
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Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
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please keep suggestions in the "future improvements" of the iEra subforum
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01-26-2013
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Pixels for breakfast!
Join Date: Oct 2011
Location: Florida, United States
Posts: 2,409
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Turrets sounds good. Maybe have them placed in a hallway type of area so people have to actively dodge the bullets while fighting or running. Also, the turret can't be spamming too fast, otherwise its just overkill. Basically, it should be a really intricate base with no flag. I really like this idea, so I'm just going to post random ideas that come to me. How about places that hide you completely so you can go stealth on people. If you know what I'm talking about then great, if not they're in a few places on the overworld map. You can run behind a building or wall and completely disappear, given your name isn't too long. Maybe a mine field that is laid out with refreshing mines. They could be scattered with minor spots to move in so that it's semi challenging to get through the place. Dodge mines and survive pk. Pk Arena power ups. Powerups that are the same as pk rewards, except you can find them lying around on the ground as an item. Obstructions you have to destroy in order to get through a pk screen/level. Maybe a massive fallen tree, or a barricade, or maybe even an electric fence that has to be deactivated by pushing three different buttons on different sides of the level. Places where people can spam and have walls as barricades. A well protected "room" shielded from gunfire. Maybe explosives could be the only way to kill these campers. Also, this would give more use for guns that have no spread on their gunfire. Multi-level secret spots. Maybe level #2 has a secret door to level 1, where no one can enter, unless they enter by the same method on level 2. This could be the entrance to the previous idea I had about well protected spam spots. Varying types of environment sizes. There should be maze-like areas, close quarter spar sized areas and very large areas riddled with hallways. |