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02-21-2013
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Registered User
Join Date: Oct 2012
Posts: 186
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I agree the hit registration atm is pretty ridiculous, especially the bar is almost virtually useless in basing.
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02-21-2013
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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02-21-2013
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GunsAdmin
Join Date: Dec 2011
Location: Melbourne, Australia
Posts: 2,337
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You can't exacly sit there and try to tell myself and everyone else here we're wrong when we're the people who actually play the game. It's not lag, its the hit timer, maybe if you based yourself you'd realise this |
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02-21-2013
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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the only time a bullet wall happens is if someone lags like a crazy mofo (near disconection) there frozen so just melee them; also, its making it hella easy to go rambo in a base. For real i took out 5 people with my shipkia by standing in one spot spamming away in bbz. Also it doubles the time to kill and wastes ammo on weapons that fire faster than .5 seconds and thats nearly everygun in era.
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02-22-2013
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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Your Ping is probably too high, or your upload rate is too low since the bullets are serversided and filtered correctly. We're absolutely sure about it. |
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02-22-2013
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GunsAdmin
Join Date: Dec 2011
Location: Melbourne, Australia
Posts: 2,337
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02-23-2013
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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02-23-2013
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Banned
Join Date: Sep 2011
Posts: 112
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I notice this... And its just gey, those huggers now sideways spam and when you try to shoot them twice, they only get hit 1/2. Like sam said, you make us lose, and give laggers and extra bonus. I don't know how this penalizes laggers, this is just killing me. |
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02-23-2013
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The General
Join Date: Apr 2012
Location: England
Posts: 1,753
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02-23-2013
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25 |
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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02-23-2013
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26 |
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Gani Artist
Join Date: Nov 2012
Posts: 293
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Is it possible to alter the hit registration timer for diffrent guns?
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02-23-2013
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27 |
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Registered User
Join Date: Oct 2012
Posts: 186
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I don't understand why it can't go back to normal. Melees won' brake and I would rather have someone spam than 1/3 of my bullets actually hitting.
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02-23-2013
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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Okay, as I said it was 'server lag', today I caught the CPU at 80%.
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02-23-2013
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Resigned iEra PR
Join Date: Sep 2012
Location: London, United Kingdom
Posts: 1,916
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OMG John, it's not lag for Christ sake. This happens EVERYDAY, so you're saying we're experiencing from 'server lag' each day? No that's utter BS. The servers fine (at most times). Meph added this feature himself, where the first bullet hit will give the player who has shot the bullet, an advantage. He did it so it would make sparring more of a 'skill' factor rather than just 'spam'. Hearing it out first time, it was a great idea for potential sparers who seek the more skill side of sparring and other weaponry combat, but this has turned out to be pretty annoying for not just me, but for the majority of the community. By the way, anyone know what happened to Meph? Haven't seen him in a while
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02-23-2013
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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Remove this sheit and where is meph? He needs to change this sheit and pbp naaaaaaow. John its not lag. Quit being a sterotypical admin actaually PLAY the game before putting your guess in
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