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03-03-2013
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Magicieno Polo
Join Date: Jan 2013
Location: Paris, France
Posts: 14
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iZone gun template?
Is there any one that can give me a Gun template, so I can create my own ![]() Thank you. __________ Nothing here. __________ If you want to see my work, just ask! |
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03-03-2013
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Cold one with the boys ✔️
Join Date: Jun 2012
Posts: 3,305
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03-03-2013
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Magicieno Polo
Join Date: Jan 2013
Location: Paris, France
Posts: 14
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:0
Thanks ! ![]() __________ Nothing here, At all. |
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03-03-2013
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Cold one with the boys ✔️
Join Date: Jun 2012
Posts: 3,305
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03-03-2013
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GunsAdmin
Join Date: Dec 2011
Location: Melbourne, Australia
Posts: 2,337
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03-03-2013
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Cold one with the boys ✔️
Join Date: Jun 2012
Posts: 3,305
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03-03-2013
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Levels<3
Join Date: Dec 2011
Location: Fairfax, Virginia
Posts: 997
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I see the image
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03-03-2013
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Monica Lewinsky
Join Date: Feb 2013
Location: Merica'
Posts: 1,507
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Me too.
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03-03-2013
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Freelance Developer
Join Date: Jan 2013
Location: Toronto, Canada
Posts: 1,111
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There is no set templates for guns. Just include all these sprites, plus added ones in case you have special functions for your gun: 1. Right idle. (Normal pose facing right.) 2. Left idle. (Normal pose facing left.) 3. Up idle. (Normal pose facing up.) 4. Down idle. (Normal pose facing down. 5. Right reload. (Gun without the clip, facing right.) 6. Left reload. (Gun without the clip, facing left.) 7. Bullet/Laser right. (Bullet facing right.) 8. Bullet/Laser left. (Bullet facing left.) 9. Bullet/Laser up. (Bullet facing up.) 10. Bullet/Laser down. (Bullet facing down.) 11. Clip. (Clip alone without gun. Also gives artists a chance to add a semblance of bullets protruding from the top.) And that is your basic gun sprite sheet's components. Sorry if I missed anything critical. I also know Zone guns might be alot different (being more futuristic), but that should apply. |
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03-03-2013
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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It should also be stated that if you think your gun will be added to the server, just stop now. Stefan is very intent on using PC Zone's weapons in their entirety first.
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