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01-09-2014
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16 |
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Zone Player
Join Date: Feb 2013
Posts: 697
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The AP Rippers strength come in A. The damage and B. The Rate of fire/number of bullets fired. This buys you more time to dodge before you have to reload and can be VERY useful in a lot of situations. Personally I've always been the most comfortable with the green rifle becauses it's been such a useful and decent gun for so long now.
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01-09-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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better idea on the color guns. Leave the damage as is, remove tap fire on the red rifle (this is a mandatory). Increase the photon rifles clip capacity to 24. That way the red and green gun will be par with the photon, but the photon will be able to shoot for longer amounts of time giving the user more time shooting before reloading. Another thing i forgot to mention, the red and green guns destroy the purpose of the plasma chaingun and gatling gun. I propose increase the clip size of plasma chaingun to 54 and chain gun to 30. This way as the current red rifile will beat a plasma in a head on duel thanks to damage (yes the plasma chaingun fires faster tap fire). The plasma will be givin the ability to provide 3x the amount of fire power as the red rifle before reloading. Even if the red rifle tap fire was nerfed, it would still be able to compete with the plasma chaingun thanks to the 6 damage on the red gun. I have no clue about the gatling gun, i am saving for it though. Does that sound reasonable? |
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01-10-2014
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18 | |
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Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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Anyone tell you, that you should be a Gun Admin? You probably should. |
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01-10-2014
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Zone Player
Join Date: Feb 2013
Posts: 697
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01-10-2014
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20 |
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Registered User
Join Date: Jan 2014
Posts: 2
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Red rifle should do 49 damage and should do 6-376 bullets per second, ATM it's broken so my idea is best. Does that sound reasonable? |
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01-10-2014
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21 |
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Hey
Join Date: Oct 2013
Location: FL, USA
Posts: 1,547
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49 damage would kill someone in like 1 shot. Obviously spam. If a gun were to do that damage, it should only shoot 1 bullet, and would cost a fortune. No. |
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01-10-2014
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22 |
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pls
Join Date: Apr 2013
Posts: 401
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01-10-2014
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23 |
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Hey
Join Date: Oct 2013
Location: FL, USA
Posts: 1,547
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My best choice, would be a gun that fires EXTREMELY fast spam, but low damage. Sort of like an g36k in iEra, but shoots foton lasers.
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01-10-2014
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24 | |
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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01-11-2014
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25 |
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Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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Guns need to have testers, and such.
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01-12-2014
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26 |
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The Best
Join Date: Jan 2014
Posts: 9
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Honestly, Red Rifle, Blue Rifle and Green Rifle should all be toned down a bit as in their attackspeed, now im not screaming "NERF IT INTO THE GROUND" but as it is right now they are just a tad over the top, and need a slight fire rate reduction. They are also cheaper guns so they shouldnt simply outfire the more expensive guns, yes if the player is skilled they should be able to beat the more expensive guns otherwise not, this i think is also a issue, this game is pure "who can fire the bullets the fastest" thats the 1 who wins pretty much. This is why it should be more like PC Zone, slower fire rates, requires MORE skill. Yes i can say this i player pc zone for years. |
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01-12-2014
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27 |
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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blue rifle is fine, the 12 clip and constantly reloading just kills the gun. The slower fire rates thing though, no. Sure you may be required to have more skill, but then with zones low damage guns (compared to era) the t2ks would be atrocious. This would take way too long and everyone would just run away or get in a fight with a person for way longer than they already do.
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01-13-2014
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28 |
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Registered User
Join Date: Apr 2013
Posts: 4,468
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Wait, red and green are statistically different? How so? On I side note, I see Ghetto is playing Zone. |
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01-13-2014
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29 | |
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Zone Player
Join Date: Feb 2013
Posts: 697
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01-13-2014
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30 | |
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Registered User
Join Date: Mar 2012
Posts: 2,912
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