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01-09-2015
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46 |
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That one dude
Join Date: Nov 2014
Location: Finland
Posts: 50
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I can't say that I have played iZone that much but I can say that I don't play it because it's so different to the other games, I like the 360 shooting future and alot of other stuff about the game, but for some reason it dosen't seem like a game I would see my self playing, mainly because it's so different to iEra and classic and ol' west.
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01-13-2015
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47 |
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🍇🍏🍋🍊🍒
Join Date: Mar 2013
Posts: 4,330
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Got this idea whilst talking to some friends, and I actually really like it. PLEASE give your feedback and your opinion on it. Maybe it could become reality =) Skyworld as we know it is completely left behind. Instead all Zonians board onto a giant mothership that would be their home. The Mothership would consist of all inside levels; the GMAP would be a giant space ship interior. Every 1-3 real life days the Mothership discovers a "new" planet for the players to explore. Each planet would have its own species, civilization, terrain, shops, quests, etc. However you only have a few days to explore the planet, because the Mothership needs to take off again. This then would be a reoccuring system similar to this; Stay on the mothership 1-3 real life days, discover a new planet for another 1-3 real life days. Of course no one would enjoy being stuck on a plain space ship for 1-3 days so it would have sections to feed everyone's needs. There could be a PK Arena, sparring section, and all attributes that all other server's GMAPs contain (minimum permanent shops that get updated periodically, etc). We of course could add on other ideas that have been suggested previously in this thread too. Equipment, Leveling Up and becoming better, Factions, and all that nice stuff. But this would just be the base approach to improving Zone. But basically, this was our idea and I feel it would give Zone a much more unique server approach and itd definitely be more entertaining then it is now. Please leave your opinions and add ons! I've also been playing around with a tileset too, so this could be the ships' tileset once i finished and polished it if everyone seems to like it =) Tileset so far: ![]() (if you've ever seen/read Ender's Game, this is where I got most the ideas/general scheme. If you search up on it, they have an awesome battle system interpreted in the book that would be amazing to incorporate into Zone. Could tie into Factions especially.) |
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01-13-2015
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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01-13-2015
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49 |
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Earning Unix dem stacks
Join Date: Apr 2013
Location: In a fox hole somewhere
Posts: 7,391
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Am I the only one who doesn't want factions at all?...
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01-13-2015
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50 |
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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01-13-2015
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51 |
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Earning Unix dem stacks
Join Date: Apr 2013
Location: In a fox hole somewhere
Posts: 7,391
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01-13-2015
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52 |
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Back from the dead?
Join Date: Feb 2013
Location: Australia
Posts: 2,533
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There would most likely be a 'factionless' option, however there would be benefits to being in a faction!
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01-13-2015
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53 |
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Freelance Developer
Join Date: Jan 2013
Location: Toronto, Canada
Posts: 1,111
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Kenovo's idea is cool and all...but nah. I wouldn't go with that personally.
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01-15-2015
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54 |
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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Let me guess, Tashkin abandoned this thread.
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01-15-2015
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55 |
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: - )
Join Date: Sep 2011
Posts: 1,427
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01-16-2015
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56 |
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Freelance Developer
Join Date: Jan 2013
Location: Toronto, Canada
Posts: 1,111
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Well for one, only having access to a world for 3 days and then being shipped off to an entirely new one and never being able to see that old one again? That'd piss me off a lot. Also sticking everything into one giant mothership is pretty unrealistic regardless of the whole sci-fk pretense. Replacing the skyworld with a type of conmand-starship is a good idea. I agree that much. However the mothership should remain very limited beyond being a general gathering hUb. Beyond that all other necessities should be on stationary planets only accessable by shuttle from a hangar on the command ship. But stacking everything on one giant starship and then wasting staff hours and annoying players with brand new content available for only 3 days? Hell no. Each planet should be substantially different from each other (new tilesets designs, content, shop items, quests, etc). Doing that can take a staff team of iZone's calibre upwards from a month to complete. Then to have it out for 3 days and repeat the process so another one can be released after is not only a waste of time, but also impossible with the timing. And if I was a player trying to save for an expensive new item, id be hella pissed if the planet disappeared before I could save. Also if I hadn't finished exploring it and/or doing the quests on it and it disappeared, over and over again, I'd quit zone. |
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01-16-2015
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57 | |
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🍇🍏🍋🍊🍒
Join Date: Mar 2013
Posts: 4,330
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01-17-2015
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58 |
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Back from the dead?
Join Date: Feb 2013
Location: Australia
Posts: 2,533
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Then why not just have the planets permanently there? As much as I love the Faraway tree, I don't think this idea would work as well as it seems on paper.
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01-17-2015
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59 |
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Earning Unix dem stacks
Join Date: Apr 2013
Location: In a fox hole somewhere
Posts: 7,391
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01-17-2015
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60 |
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Banned
Join Date: Sep 2011
Location: fighting alt-right
Posts: 2,570
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I almost feel like helping kenovo with the tileset for the hell of it
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