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02-05-2015
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Far gone...
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Location: California
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02-05-2015
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Registered User
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Location: Japan
Posts: 230
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02-05-2015
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Far gone...
Join Date: Dec 2012
Location: California
Posts: 1,980
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02-05-2015
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Ver
Join Date: Sep 2011
Posts: 408
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02-05-2015
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The muffin man
Join Date: Sep 2011
Location: Burger Refuge
Posts: 2,262
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02-06-2015
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Banned
Join Date: May 2014
Location: Melbourne, Australia
Posts: 195
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02-06-2015
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Uguu~
Join Date: Mar 2013
Location: Canada, NS
Posts: 1,046
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Just name yourself Trixctb and I'm sure no one will notice.
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02-06-2015
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The muffin man
Join Date: Sep 2011
Location: Burger Refuge
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02-07-2015
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Banned
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Location: Chicago, IL
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this
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02-08-2015
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Registered User
Join Date: Jun 2013
Location: London
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02-08-2015
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Banned
Join Date: May 2014
Location: Melbourne, Australia
Posts: 195
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02-08-2015
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Registered User
Join Date: Nov 2012
Location: Japan
Posts: 230
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02-08-2015
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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Graal thrives off of conning people to work for free. If there is no one who knows how to do the jobs required, Graal goes away simply because they don't hire professionals and rely heavily on volunteers. The flaw with this approach is that you are limited only to the people that actively take in content from Graal, and out of those, the ones who are willing to learn what it takes to dev. Which if anyone has been paying attention, is dwindling lower and lower as the time goes by. People would much rather take the easier approach by calling themselves a "PR". Fun fact, Graal needs scripters, however those that do know how to script don't help or share that knowledge with others in a widespread basis (this could be because it is harder to teach scripting, idk I don't script, just speaking on what I've noticed over the years). Compare that to something like GFX or LAT, anyone can pick that up because that community is larger and people get help and feedback quickly alas helping them improve. If you need more scripters, train some
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02-08-2015
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Banned
Join Date: May 2014
Location: Melbourne, Australia
Posts: 195
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That being said it's hard to just 'learn' GS2 because let's face it, it's a poorly implemented language. It requires access to a server to even debug. In my opinion this is the main reason there's a lack of scripters, it's not an accessible language. Toonslab couldn't give a toss about the old development tools, or even real documentation. Discounting the function lists you can find on the bible, there's no 'real' documentation. To combat the very obvious scripter drought Toonslab should have either adapted their older tools, or even recreated them from scratch, to be compatible with GS2 or have real and thorough documentation created by a professional. I assume they have the resources to do that. The community created tutorials either finish too early, not covering all of the essentials, or focus on aspects that aren't helpful for server creation. Some just aren't complete. I wish it was as easy as just 'training' scripters =/ And yeah, getting volunteers to assist in creating Graal servers and moderate them probably makes Toonslab laugh their way to the bank lol. I understand that they do employ some people though, outside of the Graal community. P.S I'm aware that GS2 needs a server because it talks to the NPC-Server etc. I'm sure that an editor could be created that could have a modified NPC-Server emulated inside it.
Last edited by Reno; 02-08-2015 at 12:58 PM.
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02-08-2015
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Registered User
Join Date: Nov 2012
Location: Japan
Posts: 230
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