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01-08-2012
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GraalOnline Player
Join Date: Sep 2011
Location: 'Merica
Posts: 136
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Great idea, and also after adding mor non-pk zones they could also incorporate the spin attack and the other really cool attacks Classic PC had!
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01-08-2012
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17 |
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Mad Villain
Join Date: Sep 2011
Location: Cali
Posts: 711
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01-08-2012
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18 |
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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also i think for releases they need to make the whole area nopk or at aleast make a way to get to the new area without enter pk, because people just line up at the boundary and pk and lag the whole place up, resulting in people crashing and dying over and over because of a group of assholes spamming swords taking advantage of the crowd. need i remind anyone of the cluster**** that was the opening of Nafets hatshop? |
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01-08-2012
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Registered User
Join Date: Sep 2011
Posts: 919
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like the one at castle when they added some new hats... the only thing what the admins did was warping the players and a warning bevore getting banned... |
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01-08-2012
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Registered User
Join Date: Aug 2011
Location: over there
Posts: 176
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Just make every zone(but spar room) a pk zone for some harder and funner trolling.
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01-08-2012
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21 |
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Registered User
Join Date: Sep 2011
Posts: 919
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01-08-2012
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22 |
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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The key thing here is that what I'm trying to promote is fun. If you prefer to sit around and socialize with your friends then that's fine; there are many different houses to use. These houses do not get used aside from the Burger Refuge however, because you can stand anywhere on the world map with no effect. For example, Graal City Bank was a hotspot for social activity in old Classic but I hardly see anyone inside of it. Imagine if new weapons were introduced, such as the Boomerang, Trident, and Fireball. They would change the dynamics of PKing, they'd increase the fun, but as it stands there'd be very few places where you can use them. It's time for change! |
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01-08-2012
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User Registered
Join Date: Sep 2011
Location: Las Vegas
Posts: 4,626
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01-08-2012
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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01-08-2012
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User Registered
Join Date: Sep 2011
Location: Las Vegas
Posts: 4,626
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01-08-2012
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26 |
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,945
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pk environment on iclassic is a joke because of the way the no-pk zones are setup. you're supposed to run and hide inside if you want to avoid getting pked, not stand around like a scarecrow. is there a pause function on iclassic? |
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01-08-2012
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User Registered
Join Date: Sep 2011
Location: Las Vegas
Posts: 4,626
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01-08-2012
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Registered User
Join Date: Sep 2011
Posts: 919
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01-08-2012
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Graalian
Join Date: Sep 2011
Location: Minecraftia
Posts: 73
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01-08-2012
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30 |
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Love to all
Join Date: Sep 2011
Location: Canada
Posts: 1,406
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I kind of have mixed thoughts on this. They definitely need more pk zones, no argument there, but i don't think they should make everywere a pk zone again. When this server was first released, you could pk everywere and that caused a lot of problems and made the game really hectic. On a PC server, having pk zones everywere isn't as bad because there are less players. If all 1000+ people online were running around pking, the lag would be unbarable and it wouldn't be fun for the people who don't enjoy the combat aspects of this game. The people who AFK a lot and socialize more tend to be in Graal City, so that should definitely stay a non-pk zone.
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