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08-15-2015
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Registered User
Join Date: May 2013
Posts: 3,027
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Integrated Player Housing
2 different concepts a. Connecting player houses to other player houses with Portal furnitures, like the event doors. b. Player houses integrated onto the map, which you can use as a safe place to heal. (I know some people are too lazy to walk in a game though) If not player houses, then guild houses would be great. TL;DR Spoiler
Why? concept a is short... a1. You can fast-travel and interconnet with other players, make-shift your own town with friends/guilds. b1. You won't be able to go to Sardon's, and into the halls, get some kills, run out at .5-1hp, enter house, and then kill yourself with another account or bomb. b2. It will make the user feel, like their house is actually part of the game, and not something that's almost cut-off from the world (without the user profile). There are more ways that concept b would work in a good way. b3. People can just search for random houses they want to explore, you don't have to be online, and they don't have to know you/be in your profile. b4. Houses could have ratings. (Leaderboard for houses w/ player votes) b5. The houses would be in different parts of the world, in case you want to live in a specific biome. (Swamp, Snow, etc. Like a part of the game experience.) But what do Youuuuuu think? Personally, I feel that I want my house sitting in a specific location, to which I can go off into the world, explore, then come back and chill in my home. (That living rpg experience)
Last edited by Aguzo; 08-15-2015 at 06:07 AM.
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08-15-2015
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of Orange
Join Date: Sep 2011
Posts: 826
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>Classic Future Improvements
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08-15-2015
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Registered User
Join Date: May 2013
Posts: 3,027
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08-15-2015
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Bob vigor
Join Date: Mar 2014
Posts: 98
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Awesome idea! We need some more updates to "spice" iclassic up.
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08-15-2015
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all for victory
Join Date: Sep 2013
Location: Townsville
Posts: 4,222
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Good idea, we havent had anything special involving homes besides that crappy halloween.
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08-15-2015
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Registered User
Join Date: May 2013
Posts: 3,027
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08-15-2015
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ClanDestine
Join Date: Aug 2012
Location: Canada
Posts: 724
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I believe Livid is referring to last Halloween in which players could enter other players houses to obtain candy. (trick-or-treating essentially) On topic though, these sound great. Although I'm a bit confused with this:
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08-15-2015
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Earning Unix dem stacks
Join Date: Apr 2013
Location: In a fox hole somewhere
Posts: 7,391
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08-15-2015
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Delphine
Join Date: Aug 2015
Location: Australia, somewhere in the outback
Posts: 9
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I guess having homes that are fixed into different areas would be kind of cool. I always feel kind of isolated when I'm in my guild house/house alone and everyone else is out exploring Graal Classic. Nice idea :3 |
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08-15-2015
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Veritired ✔️
Join Date: Jan 2012
Posts: 4,441
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Why'd u put your TL;DR in the middle of your paragraphs?
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08-15-2015
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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I want it to happen BUT it will never happen because your talking about classic |
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08-15-2015
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Earning Unix dem stacks
Join Date: Apr 2013
Location: In a fox hole somewhere
Posts: 7,391
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https://vicskeptics.files.wordpress.com/2011/05/flying-pig.gif?w=450 (Unsupported image host) You have a big storm coming. |
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08-15-2015
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Python
Join Date: Aug 2013
Posts: 1,894
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I'd like to see houses have a real use so yeah I'd be ok with it. Using them to fast travel around the map is kind of eeeehh for towering I would think but I rarely do that now so maybe others could give their input.
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08-15-2015
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Hyrule Knights
Join Date: Sep 2012
Location: In your head 24/7
Posts: 6,348
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I like the connecting houses to each other. I think it would give guilds more options to be created about hosting their own events for their friends/guild. Examples: 1. hide n seek would be much better with 3-6 houses connected. 2. A survival style game where 5 members chase one player would be cool 3. Making a gladiator type game would also be cool(first house would be a obstacle/maze challenge, second house would be killing certain amount of players, and the last house could be a riddle filled house) |
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08-15-2015
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Registered User
Join Date: May 2013
Posts: 3,027
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It's just one house integrated to each area. Everyone who uses that house will be able to access their own, and other players' (if allowed). Red-Roofed house fits well in Onnet, maybe Graal city (top left) Blue-Roofed house fits well in MoD Town (Top middle) Wooden-Roofed house, york has mostly wooden roofs, or in the cliffs by Nefat's Shop (top right) Tree house, Destiny fits it the most with the red tree look (left) Snow house for Snowtown (middle) Volcano house is probably the least used, and no area atm, maybe inside Big City's Volcano (right) Swamp house for swamp (bottom left) House with gray walls, if it was updated and had a different atmosphere then deadwood (bottom middle) House in the water, maybe york (bottom right)
Concept (a) is not based on having houses on the map, just off-map houses connected to each other via. (event) warp portals or actually connected like a town/village. |
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