I noticed a player speedhacking, but had to quit his/her profile because it became my turn to spar. Any ideas for making it easier to postpone reports?
The only thing I can think of to solve your "problem" would be to have swords be able to detect speeds, once you hit a player.
Staff notices sword, and goes to the rescue.
Maybe a "pause" command, but that would easily be abused.
The only thing I can think of to solve your "problem" would be to have swords be able to detect speeds, once you hit a player.
Staff notices sword, and goes to the rescue.
Maybe a "pause" command, but that would easily be abused.
Putting them in a player list for the particular player would be a useful tool. Of course a global player list on iClassic may be no longer feasible (otherwise I'd expect it as a feature), but a localized list could be.