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02-23-2016
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Banned
Join Date: Feb 2016
Posts: 290
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Towering and 1k hats
Having been towering since almost the start of towering I have seen almost all the changes to towers and guilds. I just want to start a thread where people can talk about what they think should be changed. I for one think that 1k hats are now basically dead. They are being achieved so fast by so many guilds that they are basically worthless. Guilds are also gladly accepting stolen or just slightly edited gfx for their 1k hat or just some rushed piece of trash. Why? Because they want to get their hat and then to rush to another guild to get 1k AGAIN. Its basically the same 5-10 groups of people jumping from guild to guild getting 1k again and again. And those who don't do that only can hold a tower for a few hour till they get flooded and the towers taken. That leads me to my next point, ALLIANCES! Almost every guild on the map at any point have an unofficial alliance, with the exception of pking. They barely attack each other to take the tower. This is because they all just want to reach 1k fast and move on (as I said before) to another guild to get another 1k hat. Is there any way anyone can think of that would change this? I remember long ago admins would broadcast that certain guilds at towers were looking for a challenge and asked players to attack the tower. I think this kinda stuff would help bring towering back to life. Also what kind of changes to towers would you guys like? I think I would like the spawns to be changed because 90% of the towers spawns mean I spend more time running to the flag than I do actually defending it if the tower does get attacked. |
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02-23-2016
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Guy who gets roasted
Join Date: Jul 2015
Location: behind u
Posts: 3,599
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the spawn of castle is too far when you're just pking/or you're part of an enemy guild
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02-23-2016
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Banned
Join Date: Feb 2016
Posts: 290
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02-23-2016
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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Lower the number of hours. Make it a weekly or monthly trophy for the 'best times' (whether that's a hat or whatever) like with the bk/pk stuff that got leaderboards recently... Maybe make it so that after a set amount of time holding one tower (1 hour?) the guild has to actively pursue a different tower in order to continue gaining time instead of just camping out? Maybe have 1 hour accessable from each tower each day? Basically I feel make it a little less of a 'long haul' activity... and more engaging to a larger player base rather than just a few no-lifers... |
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02-23-2016
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Registered Mummy
Join Date: Apr 2015
Location: Arian Desert
Posts: 147
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Just get rid of 1k hats altogether, you will see how many guilds remain because they "like towering and want to be the best towering guild."
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02-23-2016
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Dr. Professor Moderator
Join Date: Jun 2015
Location: I’m always located somewhere
Posts: 1,205
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Adding a reward to something can incentivize people to do it more Removing a reward will make players hate the activity and not do it anymore. Personally, I think players should be limited on how many 1k hats they can get per year. 1 or 2, so that they'll either not tower or go farther into a guild. So the players who like to tower can still tower without feeling like they are wasting their time. That still removes the reward though, in a way. |
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02-23-2016
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Banned
Join Date: Feb 2016
Posts: 290
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It used to be like 3 or something. But now people just hand their guild of to their noob account. I think maybe 1k hats being a thing but the handing out being at something like 2.5k. That way people are like "meh, half way to 5k so why not" |
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02-23-2016
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Bloodvayne
Join Date: Nov 2012
Posts: 4,087
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btw who r UU? |
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02-23-2016
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Banned
Join Date: Feb 2016
Posts: 290
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Towering is the only reason I have stuck with iclassic for..6 years? I enjoyed being bombarded with people attacking constantly. It was really fun, but now it feels like towering is ONLY happening because of 1k hats. There is literally 4-5 guilds getting 1k a month as opposed to the 10 or so a year I was used to. Its not only annoying those who I towered with back then but to those who want to go for 5k but know the chances of anyone helping are next to none because the people can just guild jump to 1k 5 times for that and it means 5 times the hats. Not to mention that the way they changed the leaderboards killed going for 5k or 10k. Absolutely RUINED it. I am just me
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02-23-2016
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verified ✔
Join Date: Jan 2016
Posts: 170
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Perfect idea so the people who did 5 guilds back to back get 5 1k hats and its ruined for the new people who work harder for their own guild or guild they are in and put more hours then they have? Those guilds who actully put in work should get a 1k hat You can still LOVE to tower and want a 1k hat Thats like saying I wanna see who actully stays around all week to work and not get payed ![]() I mean common its 1,000 hours and depends if you wanna go more Its hard to change and a touchy topic but maybe make it a challenge/contest after a guild reach/hold a tower for a certain amount of time make it where the guild who can take it and hold for awhile gets somthing or that vip for the month Tbh idk and it just to touchy to talk about but little changes can help too |
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02-23-2016
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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What REALLY killed towering
A lot of people attribute the addition of 1k hour hats to the... degeneration of the towering community. Me? I believe the cause started long before that was a thing. Stefan himself had hoped that guilds would take advantage of the towering system to stake their claim and get an image of themselves out there. The big problem is that beyond having your name and guild logo literally on the map... there isn't much to be had in the way of glory and fame. When I think of some way to improve this situation I'll post it in future improvements. For now I'd just like to bring this topic up for discussion.
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02-23-2016
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my nama jeff ✔️
Join Date: Jan 2014
Location: Australia
Posts: 2,252
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wat
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02-23-2016
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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I like Pharaoh's idea. No 1k hat. Just go for 5k hat & 10k mount.
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02-23-2016
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Registered User
Join Date: Dec 2015
Posts: 129
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How I see it is that it's pointless if you're going to 5K and not 10K because it lacks reward if they added hat at 2.5k hours and 7.5k hours or something might help teams to stay consistent Maybe change the mount to 7.5K and add some like badge for your guild you can hold for 10K hours |
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02-23-2016
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Bloodvayne
Join Date: Nov 2012
Posts: 4,087
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1k hour is not a small number, let me just throw that out there. someone come up with a brilliant towering suggestion and convince me.
Last edited by Zetectic; 02-23-2016 at 05:10 PM.
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