Seen several people argue that house-building 'skill' is through purchasing power only. I can't count the number of places I have seen which have a TON more furniture than I have, but are arranged like a garbage dump. The creativity and artistic skill in laying out even a dozen furniture objects comes with practice and dedication that firing a bow and arrow into a crowd does not even come close to.
Additionally, the ability to buy a gralat pack does not make an effective or entertaining selection of furniture. Long-standing players who have not succumbed to the temptation of selling their older items may be able to attest to this - you can tell when some one has bought a pack and spent it on furniture. They will have a dozen of the same object... a full complete set from ONE nexus or potentially a bunch of repeated objects from the basic, long standing set, but nothing else of note. A collection that grows over time is unique and related to the taste of the collector, seeing as though there is yet no trading in the game.
When you have unique, older items in a collection it becomes apparent that you are not just an entitled kid who bought some 'skill.'
For the record I have never bought a gralat pack... and am currently #11 on the month leaderboard for housing. I invite you all to stop by and see my place (not for likes), then compare with the #1. You may see what I am talking about... or not. Beauty is in the eye of the beholder, after all.
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Another reason why it'd be a bad idea.
Anyone can pk and get kills, which means anyone can get on the leaderboard!
If most people get on the leaderboard because as you said they have old furniture items. We're pretty much giving an advantage to old players making it unfair. Also there are some pretty great houses out there, but because they're not popular enough/are wearing normal customs(alot of people won't enter someone wearing the noob stuff's house).
They're acknowledging the social part of graal by making a community leaderboard. Shouldn't it be enough? After all the 1k problems you want to make a easily exploitable leaderboard able to give rewards?