![]() |
07-09-2016
|
3 |
Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
|
That's how forts are aswell, blame the server.p.s people who live in different countries etc or even on different devices or different wifi/4g/3g will have more or less ms than others.. I have a Iphone 6 from uk and my ms has always been like 100or something (was like 300with a ipod 2gen)
|
07-09-2016
|
5 | |
Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
|
a lag cap on iClassic would make it so 80% of people can't spar when 4000+ are on you don't understand the issue yet you're so quick to criticize people who don't even have the option of fixing it every mention of "but UN has ___" is countered by the fact that iClassic is bottlenecked by lag problems created by its massive success and popularity unixmad refuses to address it |
|
07-10-2016
|
8 | |
Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
|
|
|
07-10-2016
|
9 | |
Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
|
Aparantly graal servers can withstand 15,000 players so that should fix the lag for atleast a decade or two. Lagcaps did work very well. more rooms could be added for players with a higher ms such as people in australia. would make a lot of sense maybe add a 2nd gmap people could travel to spreading out the players. |
|