Posting any ideas I get for the server here instead of making multiple threads one after another. Post your opinions good and bad got over the stage of thinking I know whats best when I do not most of the time. Will post friends ideas with this thread at times if they request will say whos idea it was if not mine. Will have a lot of grammer errors x.x
Ideas
So for most of us who buy furniture for our house and have a whole lot of furniture it becomes a task scrolling down on the list looking for example, that one chair or lamp that you bought months ago that you cannot remember the name of anymore. due to this issue I was wondering why not make the furniture menu where you go to click to add and sell furniture become just like our inventory menu set up with pictures of the furniture above the name. most people remember the furniture they buy from the looks not the names, also theres always furniture names that are duplicates sometimes for example theres about 6-9 furniture called "chair" very unique
Also the bug that makes you go all the way back to the top of the furniture list after you add a piece of furniture gets quite annoying if that wasn't the only item you were going for. One last thing that isnt really an idea but a suggestion that relates add layers like classic did it makes decorating your house so much easier and the fact I cant place a cup I have on a table ticks me off.
I think we all here from the first year of ol west remember Fur Selling and how they removed it from the server. My guess is it created lag. So I was thinking why not bring back the fur selling job but recreate it so it doesnt become a problem for the server. I was thinking make animal farming inside our houses when after a certain time period their ready for skinning. A way to make this job unique tho and more of a gamble is theres a chance that your animals can die if you dont for example feed them much. The more you feed them the less likely they'll die before skinning the problem with that is the feed could cost 25 gralats for example when the chicken feather that you may get after is 500 gralats. Lets say every bag of feed you gave the chicken makes it 10% more likely hood youll get the feather which means if you buy 10 bags of feed theres no profit so you would have to feed less. Now I know some people will think is it even worth doing this if I could lose gralats so i was also thinking you could bring fur into crafting. This job would have different kinds of feed, animals and pens for the animals. with different prices to make it all balanced
This last one is a suggestion that many people have given, many similar ideas, and that is to create another type of house called a farm where we can grow our crops for farming. This would also be good to add a barn with the inside with spots for pens if you like my animal farming idea and disable farming inside houses. This would give more room for the players to decorate their houses instead of leaving the whole outside layer of our houses filled with a farm.