Hey guy's remember when we was told that they was making new tileset for zone..
Bwt who's actually in charge of zone now? haven't been on in ages & have they themselves stated anywhere that they going to go through with a new(existing new or new) tileset? I just can't see happening there has been so many excuses one of main ones is that they won't have content to show with new tileset that further delays the process - and if they ain't got the scripters well they ain't going to have the content.. in other words the tileset won't come and the billionth manager comes along with exact same idea. I can understand the want for new content etc but why make anything new using old/tileset they have now if later it's going to need fully redoing as a brand new tileset unlikely to be merged well especially into skyworlds tileset that's lot different than others, would just be creating a heck load more work.
So for me it'd be do this:
-Start scrapping levels with basically nothing in it(or if few hats or whatever merged into other stores that have space) This will help when later changing stuff about
-That also being making the map more small and compact for now, new tileset will likely open it up more but focus on making now smaller this will make community more together than big long roads where you see 1person each century.
-GET ANY NEW TILESET DONE/COMPLETED
-Make map with tileset on dev - could maybe even slowly morph it into game i.e inside levels gets new tileset and slowly make outside(kinda how classic railroads was made-part by part and blocking off sections until fully made)
Stuff like moonplanet, Showdown solo ldrboards etc could all be shown once tileset gets implemented - surmising you've even done any of that.