09-28-2017
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47 |
Registered User
Join Date: Apr 2012
Posts: 18
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Off and on player that started 15 years ago in middle school by burning the installation file to a CD and playing an hour a day at a library with a trial account that reset every time you logged off. The game has always been terrible. It was the community that kept people around. As someone noted before, the (playerworlds) are just virtual chatrooms in which each server offered a unique spin to draw in players. During my brief time playing iclassic, I found that the community resembled what I thought were glory days of PC Graal. As long as the game keeps up that community, the game will continue to "get better", or at least stay alive. I have no idea why PC Graal as a platform died the way it did. I feel that Graal, with its ability to create your own virtual hangout spot, would have really taken off in the era of all these social sandbox mmos. I get that there was a focus shift to mobile and the IAP $$$, but damn it felt like PC Graal was choked out a little too quickly. If down the line the iclassic population gets too big, I wonder what "could have been" if PC Graal was still around with a couple of decently fleshed out classic playerworlds. |