From personal experience, I HIGHLY recommend starting simpler, like with a puzzle-platformer. If you're a beginner working on an rpg-a much longer game in comparison-then the roadblocks that you face are going to hit much harder and your morale is going to drop. There is a youtube channel called Extra Credits which makes great videos about video game development.
Also, if you ever do pick the project back up or decide to make another rpg, ask yourself how invested in it you really are. If it's a side thing you do for fun, I don't think it'd be fair calling to others to join in. If you're really serious about it, rather than being Game Director and getting backlash like some of the comments in this thread, try putting together a team of equally motivated people. This way, it seems more like it's the group's game rather than your game.