We had a fishing place in iClassic. It was off map. In a cave.
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Would it be a good idea to have fishing available everywhere kind of like looting? I still find the idea of a 'Daily Quest' or 'Fishing limit' a solid idea as a balance. The boat idea would be neat to have if that were the case.
Requirements for fishing would obviously be to have some sort of bait. There are two ideas:
There could be a bait and tackle shop introduced that displays various lures for catching fish, which are expendable and cheap along with the option of buying a can of Worms. This idea would allow fishing to be a cheap but steady source for gralats.
The other idea would require the player to actively go out and find their own worms, using the shovel, and find their own lures, by looting. If this were the case, catching fish would not be a daily source for income as it isn't likely you'd find hooks or lures looting all the time. With this idea, it's possible fishing could be vary much rewarding due to the lessened chances of being able to fish.
Perhaps both ideas could work. Worms could be obtained for free by digging, but if you're lazy you can just buy a can of worms. It is rather tedious digging for worms.
Bait and tackle shops are definitely open for suggestion, but I bet boats and fishing poles and lures would be the main things to buy.