A new job idea KNITTING
A new bush in game random spawns each time you pick cotton from you get 5-10 exp. and each exp level up you get better quality bush like silk bush So that means you essentially harvest thread and each knitting chopsticks require certain level And you can sell mittens or capes etc. But again u have a set level u need to make certain items It can also add knitted hats as a reward like mining and the only animal in game to harvest is sheep for wool which regenerates by the hour like 30-60 mins you. Could trade knitted items you can sell them to clothes shops but you can’t wear them and I don’t think knitted weapons would be allowed but maybe a weapon accessory like a bow
It would have an inventory slot so when you knit your oc sits and has knitting animation and like the seeds a progress bar that goes up at different variations of progress
Knitting is boring in real life but put it in a game is a snooze-fest
Oh so mining isn’t ? And what’s with you being mean to my hard thought of ideas and questions ? It would be perfect for people baseing if no ones attacking
It's not a bad idea, but I can definitely see how some might find it boring. I don't play Ol' West, but if I did I'd rather see old systems finished or revised than see new ones added.