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09-01-2011
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dem na like me
Join Date: Jan 2011
Posts: 16
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Tower Improvements
In my opinion, the tower system is pretty flawed. It's far too easy for any controlling guild with 4+ members to stay in control of a tower once they've taken it. It's way too hard to take over a tower. Here are a few things I would like to see changed -- post your opinions, or add on to the list
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09-01-2011
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Player
Join Date: Sep 2011
Posts: 248
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In MoD, I'd like to see maybe a back entrance so that the traffic into it won't be such a hassle. Also, a room before castle flag room that if you kill them they will respawn back at the bridge, due to the people who act like p**sies. ;) |
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09-01-2011
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dem na like me
Join Date: Jan 2011
Posts: 16
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09-01-2011
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qt
Join Date: Sep 2011
Location: Australia
Posts: 87
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09-01-2011
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Player
Join Date: Sep 2011
Posts: 248
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I see, then I second your statement.
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09-01-2011
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Registered User
Join Date: Aug 2011
Posts: 49
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Well Magnetic, despite the fact that towers are difficult to obtain, people still get them...I think it'd be too annoying constantly worrying about your tower being taken because it'd be so easy to take. If you get through all the hardships of taking a tower, you're generously rewarded with a simple-to-defend tower.
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09-01-2011
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dem na like me
Join Date: Jan 2011
Posts: 16
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As it stands now, if I were to try and take MoD, I would be spamming my sword until the player blocking the stairs dies (which I don't find fun), and would probably be below 1 hp by the time he dies and I'm able to go up the stairs into a more open area where I can actually move around and PK. |
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09-01-2011
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&
Join Date: Aug 2011
Location: napping
Posts: 1,381
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This thread is exactly what I always thought, but I couldn't have said it better myself. Also, I am not fond of the king of the hill towers on the FaceBook server. Too many advantages.
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09-01-2011
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GraalClassic Adult player
Join Date: Aug 2011
Location: Tokyo.Japan(Changes Living place due of work)
Posts: 41
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I was thinking about something similiar like this too.
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09-01-2011
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ENGUARD
Join Date: Aug 2011
Location: Canada
Posts: 996
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09-02-2011
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Registered User
Join Date: Sep 2011
Location: Chicago, IL
Posts: 1,992
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The King of the Hill Towers may have their faults but the also force the guild to stay alert and move around. The current tower system on Classic iPhone allows half a guild to idle and yet the tower is still easy to defend.
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09-02-2011
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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09-03-2011
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Drakul
Join Date: Sep 2011
Location: Newfoundland, Canada
Posts: 243
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09-03-2011
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Registered User
Join Date: Sep 2011
Location: Chicago, IL
Posts: 1,992
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09-05-2011
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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As a member of nal we agree to all of those isssues to the poibt of banning us going to mod because of the pk issues and. Ppl shooting arrows ... Dw is amazingly outstandingly annoying to attack... Sards is second hardest followef by castle
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