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04-16-2012
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Registered User
Join Date: Jan 2012
Posts: 471
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This thread will be used to keep you, the players, updated about Shaded Legends. ^.^ We will try to show what is new without giving too much away. We are constantly growing, and making our way towards classic. (If you would like to apply, please check out our hiring link.) Shaded Legends Facebook Shaded Legends Website (will change) Anyways, check below for updates and check my signature for the current staff list. =================================== Check often for continuous updates: Shaded Legends Status Shaded Legends Update Timeline Shaded Legends Flow Chart Shaded Legends Hiring Applications
Last edited by Cat612; 05-18-2012 at 04:40 PM.
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04-16-2012
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Bazinga
Join Date: Dec 2011
Posts: 575
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Good work. The server's progress is evident
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04-16-2012
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Registered User
Join Date: Jan 2012
Posts: 471
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Lay works, and the X Y W H semi works.. I don't get how to use draw poly.. They just won't show. D:
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04-16-2012
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Bazinga
Join Date: Dec 2011
Posts: 575
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I can't help you out with this one. Try googling it ;)!
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04-16-2012
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Registered User
Join Date: Jan 2012
Posts: 471
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That's fine with me I can figure it out lol.. Laying objects work fine too.. I'd like to redo the whole GUI when I have time, right now it is functional and there is really no need to continue on this right now.. "Except the commands list." :] I'd also have to learn how to make a cone with the newer one, it should look simpler and slick. |
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04-17-2012
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Era Scum
Join Date: Nov 2011
Posts: 2,264
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04-17-2012
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Registered User
Join Date: Jan 2012
Posts: 471
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04-17-2012
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Banned
Join Date: Sep 2011
Location: New Hampshire, United States
Posts: 3,135
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04-19-2012
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Registered User
Join Date: Jan 2012
Posts: 471
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I haven't actually read it but I believe? your intentions were good. Thank you very much but I figured it out a day or two ago. ^.^;; I think ZeroG said drawpoly and it is really showpoly.. then I had another problem with using index 1 twice and it working, but disappearing after I had mouse up. As you saw above, the tool is basically finished... however visually it is pretty crappy. :] Getting names are redundant as well which is why I've started a newer slicker one. I'd like to style it fully and perhaps release it to the forums. The old one had 2500+ lines of code though.. I'm sure this one will be slightly more. :/ However hopefully easier to use, and staff members must accept summons. I have more updates to post later when I get them. Been busy, and I'd like to start another thread asking for volunteers for something. In that thread I will not be responding to anyone trying to put it down since it has to do with possibly controversial issues. |
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04-21-2012
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Era Scum
Join Date: Nov 2011
Posts: 2,264
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04-25-2012
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Registered User
Join Date: Jan 2012
Posts: 471
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Possibly, we have not created a LAT Application yet and honestly it is much easier using modern type tiles because there isn't much room for creativity. For now, you'd have to send four of your best classic/medieval levels, and if they are good we will give you an assignment. :] |
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04-25-2012
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Nerd
Join Date: Sep 2011
Location: Berlin
Posts: 3,825
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Hai david
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04-26-2012
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Registered User
Join Date: Jan 2012
Posts: 471
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Hi Emera. I've recently put aside the staff tool that I was working on (It looks much different from what you see now and more user-friendly) It has a few issues I need to work on that I don't have too much time for. I am however working on Callimucs say3 message function, and finishing the intro, so I hope to have that all finished in a few weeks. Lately it seems like everyone has been busy, so it is mainly Bayne, Cujo and I online. Piggy has no time for Graal right now and has stepped down from her position as GAT Admin. We still need some help creating quests LAT and NAT wise. :] Cujo has been working on the instance system. |
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05-17-2012
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Registered User
Join Date: Jan 2012
Posts: 471
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I really need to update the first post. I've only asked two people about it. Currently I have not had time, and due to Thyme working on the OLE, I need to set the LAT Contest back a few days once again. Not going as I had planned... OLE cannot be used right now. I've made a flow chart for Shaded Legends. Next I'll work on some graphics to show where we are at and what needs to be finished. This chart will keep changing of course. Flow Chart I'd also like a timeline chart of updates. :] Later on when I have time and more info.. |
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05-18-2012
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Registered User
Join Date: Jan 2012
Posts: 471
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Thanks Cat! So, what's new... Shaded Legends Facebook Well, Shaded Legends does have a Facebook! Not very new... Shaded Legends Website CujoDaMan will be working on a website for us, time not known. Shaded Legends Status Shaded Legends will have a status sheet telling of the progress we are at, what needs to be done, and showing our goal. (Currently under heavy construction) Shaded Legends Update Timeline You will notice we also have a timeline where staff members can upload anything they would like to show players that they have been working on, I will try to do the same with what others are working on as well. (Currently under heavy construction) Shaded Legends Flow Chart The flow chart shows the storyline of Shaded Legends, a flowchart of what one can do on Shaded Legends... This may contain spoilers, be warned. Shaded Legends Hiring Applications Finally, players can use the new applications spot to see many of the applications that interest them. Graphics and examples will be included. (Currently under heavy construction) Anyone can view any of these six links. You will notice many of these links are under heavy construction, which basically means they aren't fully started and were hastily created so that we could have a more static post. However, these links will be under continuous construction, since Prezi can be worked on while online, and can be edited as a group. Staff members will be able to get on and change anything when needed. I will keep Graalians posted when something is updated. |