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10-27-2014
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16 |
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cockroach catcher
Join Date: Jan 2014
Location: Cali
Posts: 149
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For completing the tutorial, as a reward, give them a hat to show that ONLY the current new players completed it along with 1,000 gralats, maybe something just to give their attention to the game itself.
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10-27-2014
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17 |
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Megan (Providence)
Join Date: Sep 2012
Location: United States
Posts: 863
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Woohoo~! Admins are doing something great this year!
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10-27-2014
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18 |
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S0c1415t
Join Date: May 2014
Location: Colorado
Posts: 92
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As a suggestion, maybe the players should be able to have the tutorial itself explained in better detail then it's vagueness. Maybe have a instructions like example...have a NPC do a tutorial to teach the players how to add, message, or even customize themselves. But hey, this is just a little suggestion!
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10-27-2014
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19 |
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Banned
Join Date: Jul 2013
Location: Under your Bed
Posts: 670
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Arrows to lead those noobs to the right way.
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10-27-2014
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20 |
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Verified ✔️
Join Date: Sep 2011
Location: Australia
Posts: 6,041
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Needs to tell you what all the buttons on the screen do, explain concepts such as towering, sparring and money making methods, and then like it's always been is to get the players to do stuff like the current tutorial. However, in this new version you should make it so they have to complete the tutorial and not skip it so they fully understand the game.
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10-27-2014
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21 |
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Registered User
Join Date: Apr 2014
Location: Florida
Posts: 971
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Teach them how to farm my house.
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10-27-2014
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22 |
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my nama jeff ✔️
Join Date: Jan 2014
Location: Australia
Posts: 2,252
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So you will start off in a house and see an NPC that walks around who has a brown wide brim hat who welcomes the player to Graal and explains what it is, he will the hand you a bow and says, here is a welcome gift, go practice, then you will have to shoot targets, he will say well done and will hand you a to do list. The first thing on the list could be to talk to a soldier NPC outside the house. (Balamb could maybe be a fenced off island that has those wooden pikes as fences) The NPC could say 'We are under attack by pyrats! Please kill some for us!' Then you go off and kill x amount of pyrats then report back to him and he will go 'We are thankful for your deed, please take 100 gralats as an award' It will go like this, going around to differently dressed up NPC's like farmers (he could tell you to farm 20 gralats in the grass patch), he will then give an award e.c.t. The objectives could appear at the top of the screen in the center saying the objective and maybe a % sign saying how much you have completed? I will edit this post later an add more stuff...this was rushed. |
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10-27-2014
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23 |
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Registered User
Join Date: Jun 2013
Posts: 50
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Show them where to find codes and how to use them, I knew when I was kinda new years ago the "setsword" and "setshield" commands weren't so noticable until I saw other people have a different sword than default (sword1.png)
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10-27-2014
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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start with not making the requirements to spar at the Battle Arena so misleading - right now the claim is that you must practice enough before you can spar, just straight-up tell them that they need 24 hours of online time thanks to trashbag boosters
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10-27-2014
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25 |
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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Housing functions could be expressed as a 'help' button or command in your house or menu. Come to think of it, all your FAQ needs could be easily remedied by an in-game FAQ button in the menu somewhere.
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10-27-2014
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26 |
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Megan (Providence)
Join Date: Sep 2012
Location: United States
Posts: 863
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We should remind people to treat others with respect, since it's a big social game.
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10-27-2014
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Registered User
Join Date: Sep 2014
Posts: 84
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The beginning of the quest should show the player important places. For example, it could show them where to get a horse, how to do pyrat, where to buy hats/items, etc.
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10-27-2014
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28 |
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Python
Join Date: Aug 2013
Posts: 1,894
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Key Information to Include Map/Town Locations Where they all are How to get there if there is a special requirement General Spar Information How to begin "practice" Location of Battle Arena What sparring is How ranking works General Tower Information Location of the Towers How to "tower" How ranking works General Guilds Information What a guild is How to start a guild How to recruit How to join another person's guild Function of guilds Events What events are How to join Prizes (possible description of each event although that may be lengthy) I feel like this covers a lot of the main points of Graal Activities at this point. |
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10-28-2014
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29 |
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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^I agree with all of that expect the map/town locations. Part of being a new player is having to explore by yourself to become familiar with the overworld. Show them how to use the map, of course.
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10-28-2014
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30 |
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🍇🍏🍋🍊🍒
Join Date: Mar 2013
Posts: 4,330
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Explain they can and will be punished for doing things that go against the rules; then give a broad description of the rules.
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