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04-28-2016
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16 |
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Registered User
Join Date: Jul 2015
Location: Belgium
Posts: 870
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Theirs no grind in classic and that's what makes it kinda boring Sent from my C6603 using Tapatalk |
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04-28-2016
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Banned
Join Date: Apr 2014
Location: Looking for clues!
Posts: 961
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Why the highlighted things will never happen: They'd have to fix all the water tiles on every gmap that has water on it (Essentially all of the overworld and rail caves), and make a tile that actually looks like water that has high contrast against the player. Why do they need a new engine? Do you know how much they would have to pay the Graphics Team a lot to make a new Nexus/Revolution every weekend. Every other month or so would be more reasonable. |
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04-28-2016
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18 | |
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Top percentage Rattata
Join Date: Sep 2015
Location: Australia
Posts: 63
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04-28-2016
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19 |
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Banned
Join Date: Apr 2014
Location: Looking for clues!
Posts: 961
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04-28-2016
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20 |
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CEO
Join Date: Oct 2015
Location: In a garage.
Posts: 1,926
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04-29-2016
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21 |
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Banned
Join Date: Feb 2016
Location: By that cliff in MoD
Posts: 146
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*Him* "I want bigger map" *Doosty* "K" Is that what you expected?
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04-29-2016
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22 |
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Milo
Join Date: Feb 2016
Posts: 240
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Not sure if you mean host events regularly or create a new variety of events... Anyway, we have been trying to host more but as mentioned in other posts, we have limitations. Some may have noticed, but we have started using warpers again when player count is low.(irrelevant to the point but warpers have been a popular request so I'm just throwing this out there) As for having new events, there's already quite a wide variety that we host e.g. Hidden paths, bush race, cliff climber, spider put, chance and so on. |