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04-17-2012
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16 |
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Quack Quack~
Join Date: Sep 2011
Posts: 1,810
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Overpriced Panda Mount is overpriced!!! But still: the whole York town and 2-person mounts an excellent addition to iclassic
Last edited by Maikeru; 04-17-2012 at 03:16 PM.
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04-17-2012
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17 |
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Banned
Join Date: Nov 2011
Location: Germany
Posts: 533
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@Az: Can you please fix the use of Weapons in the entrance of the Horse Contest thingy. Pkers stand at the end of the track and slash in on the horse riders while theiy havent even finsihed the race. Also pkers block the path in the city with swords. Really annoying to go through. And 100k Gralats is a bit overpriced, dont you think? Also add rules to the race (didnt see any) and I heard that you have to stand still if you want the race to start. If this is true you only need one guy who wants to annoy anyone and he will ust run and run. Maybe make it like spar/archery range where you have to press a button and maybe 12 may race at the same time. Also fix the second and thrid place because I only saw the winner not the other two^^ |
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04-17-2012
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18 |
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Zanza
Join Date: Sep 2011
Location: Richmond, VA
Posts: 426
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The Horse Race has got to be updated to smooth out some stuff. I no-PKed the horse race entrance and the track so this should be fixed. Nice catch @ Callimuc, fixed now! You'll respawn where you die in the Pirate tent. Edit; Also, I don't set the pricing on stuff. I apologize if you folks think it's a tad too high, but I don't choose those things. |
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04-17-2012
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19 |
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Quack Quack~
Join Date: Sep 2011
Posts: 1,810
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Azrael, could you put a 2 flags between each checkpoint as in an indicator so we know the checkpoint? My race restarted a couple of times because of this... Also, is it possible for the client side that the current checkpoint gets lighted up so we can know which is the next checkpoint? Just an improvement i came up with for the Horse race |
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04-17-2012
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20 |
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Nerd
Join Date: Sep 2011
Location: Berlin
Posts: 3,825
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Fantastic work, well done.
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04-17-2012
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21 | |
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Zanza
Join Date: Sep 2011
Location: Richmond, VA
Posts: 426
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. "WHERE DO I GO?!?!"...you follow the path. Haha.
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04-17-2012
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22 |
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Bazinga
Join Date: Dec 2011
Posts: 575
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Great work. This was well needed and sought after by many. Hopefully it will re-engage iClassic players and encourage users to become more active with these daily quests. A job well done. Edit: There is a slight issue with the cave/tunnel. Many users are stuck off te path and are forced to untstick. Surely a warp area could be added??! |
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04-17-2012
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23 |
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busy
Join Date: Sep 2011
Location: Richmond, VA
Posts: 2,270
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Won't let me turn in the quest, I got 5 eyepatches
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04-17-2012
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24 |
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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very nice and long awaited update <3 Keep it up!
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04-17-2012
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25 |
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User Registered
Join Date: Sep 2011
Location: Las Vegas
Posts: 4,626
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I like Chelt's idea of an outdoor spar.
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04-18-2012
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26 |
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Registered User
Join Date: Aug 2011
Location: En La Caja
Posts: 1,679
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Error? I didn't really know if this is a tile error, something on my client not loading, or just an "odd" style. |
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04-18-2012
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27 |
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Player.
Join Date: Sep 2011
Location: Pennsylvania
Posts: 1,812
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I got my iPod working again and checked out York Town. I love it! Excellent work Azrael and the iClassic Staff Team! I hope to see more great updates like this
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04-18-2012
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28 |
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RiCE KiNGS
Join Date: Dec 2011
Location: Earth
Posts: 385
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This is probably going to be one of my favorite towns. Nice interactivity, cheap hats, daily quests, more baddies, fun things to do. Ya you know. Thanks for all the hard work put into this iStaff. I am starting to like you again.
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04-18-2012
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29 |
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Professional Burger
Join Date: Sep 2011
Location: McDonalds
Posts: 2,564
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Awesome! Although the map needs to be slightly extended so that the guild picture and name on the new fort isnt cut off...
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04-18-2012
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30 |
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:)
Join Date: Sep 2011
Location: no.
Posts: 10,309
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Whoa, weren't all these things suggested by players... But that means...no it can't be... Staff listen to player suggestions :o
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