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06-27-2012
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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GraalOnline Classic moved away from that 'pick up and play' mentality the moment that Stefan started hinting that there would be quests. Being a mobile server doesn't imply that it needs to be as basic as Snake or Tetris either. Mobile gaming has changed where games are more akin to handheld gaming. That said, GraalOnline Classic isn't just a 'mobile' server anymore because it's connected to Facebook too. I think it's fair to say that this model is being treated as the future of Graal, but that doesn't mean you should go onto a PC server in order to experience its older core aspects. |
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06-27-2012
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,946
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iClassic players already spar at a competitive level and they actively PK in forts. At the same time, though, I don't think Graal city was designed to handle a playercount of 1500...so I might have to go back on my old support for making Graal city PK. I would still like to see an AP system implemented, though, and it's pretty straightforward in terms of what it does so it doesn't confuse the new/casual players. |
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06-27-2012
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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06-27-2012
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Dark Desert Fox
Join Date: Sep 2011
Location: United States, Ohio
Posts: 5,720
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06-27-2012
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don't call it a comeback
Join Date: Sep 2011
Posts: 8,268
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Implementing the AP system won't really hurt the game's 'pick up and play' mentality. It's just another gameplay element that throws another variable in the mix. It's a pretty staightforward system that wouldn't take that long to understand. I just wasn't a big fan of 100 AP lamers. I don't really support the implementation of the system, but I really couldn't care less if it was. And shouldn't this be in the Classic section? People will more likely see it there. |
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06-27-2012
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&
Join Date: Aug 2011
Location: napping
Posts: 1,381
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I guess my post was a bit unclear to even myself, seeing as I can't fully connect with part of the things I stated... The AP system took many players a short while to learn how it works, but I don't think many people can say the same for 9 year old players. That being said, the fact can work in favor of either point to be proven. Not a very strong way to express an opinion on my part.. Sorry for a premature post.
I am in favor of PK enabled in Graal City. What I meant to say, is that I do not think the server is ready for it yet. I mean, if so many people complained about it that it needed to be removed, why try to build off the idea? |
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06-27-2012
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The Unwanted Critic
Join Date: Sep 2011
Posts: 3,639
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I do too, but it's not going to happen. Hopefully someone talented at development will work on a real Classic server. I would help if I get gold, but I'm not that good.
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