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07-11-2012
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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Last edited by spades of feare; 07-11-2012 at 11:55 PM.
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07-11-2012
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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I CAN USE BIGGER WORDS THAN YOU TO REENFORCE MY STATEMENTS!
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07-11-2012
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Who knows?
Join Date: Apr 2012
Location: California
Posts: 1,716
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07-11-2012
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,945
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Obnoxious ****head. |
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07-11-2012
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helo utub
Join Date: Feb 2012
Posts: 1,225
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07-11-2012
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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The fact that versions of the gnome quest has existed at once point or another in the past has absolutely no bearing on whether it should exist now. Also, you assume it would even be worth rescripting and porting over. You seemed to have failed to grasp that the current iClassic is not tailored at all towards questing. There are no questing items, there are no quests, and the overworld is not designed for progression. Hell, there aren't even any hp/damage powerups. Adding a single quest changes all of that. Then there's also the question as to whether or not adding this quest would even have much benefit. They're one-time things. People do the quest once and then it's never revisited again. This is further compacted with the above points taken into consideration where there's no reason to backtrack and explore with new items. To overhaul the entire server to be more quest-oriented would be way more than a "few weeks" of scripting. I mean, have you even played the quests? You see a few screenshots and you assume it's decent content, and I hate to burst your bubble but most of the quests from old Classic quests were pretty damn bad. Now, all of this is coming from someone who is a huge supporter of not only questing, but designing quests. iClassic has taken a step back and realized that in the end what made all variations of Classic in the past replayable were not quests and content, but in fact the social aspect, pk/sparring, and item collecting. These are what players always came back for. Most of the time you end up with a ****load of stuff in your inventory from all the various quests and you never even use it. Also take into consideration how much more time it takes to not only develop quests, but to design them. It's a very time-consuming process with very little payout. On the other hand focusing on aspects that provide more replayability, like the aforementioned social stuff, takes much less effort and gives players more "bang for their buck."
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07-12-2012
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Banned
Join Date: May 2012
Posts: 321
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Don't ever think iClassic will be like Classic PC or original Classic. They're in way too deep to rewrite systems and prepare the overworld for questing. Stephane Portha and Xor don't give single **** about quests, all they care about is you staying on the game and making them money. They know if something big was to be added we'd enjoy it and then be the same begging assholes and say more stuff needs to be added. If one quest was added then hundreds more would have to follow up. People like Dusty and Rufus who have truly love the game will try their best to make the expierence somewhat better for us without XOR getting angry that money is too easy to get or prices are too low.
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07-12-2012
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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07-12-2012
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Banned
Join Date: May 2012
Posts: 321
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Unixmad and Xor both get money and are both assholes.
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07-12-2012
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Nexus
Join Date: Jan 2012
Posts: 275
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07-12-2012
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Banned
Join Date: May 2012
Posts: 321
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07-12-2012
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Graalian
Join Date: Sep 2011
Location: Belle Isle
Posts: 4,481
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07-12-2012
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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Pachuka, the legendary one of mischief, played a venomously harsh trick (involving mortals being slaughtered) on Hera (legendary one of life and emotions) and made her run away crying, feeling empathy for the poor mortals and their fragile limited life, her tears plummeted to the ground, turning into strange gems as they sparkled in the sunlight.... translation for the less intelligent: "daamn Pachuka, yo bitchslapped dat ho Hera so hard her tears turned ta bling-bling!" |
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07-12-2012
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Graalian
Join Date: Sep 2011
Location: Belle Isle
Posts: 4,481
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Don't you find those tears on classic PC? Classic PC makes me sad on how much us iOS players are missing out on. |
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07-12-2012
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Banned
Join Date: Apr 2012
Posts: 217
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Work on solutions, not excuses. |
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