07-22-2014
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The Tashkin
Join Date: Nov 2012
Posts: 740
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07-22-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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so i edited down all this crap before, and this is a rough draft for now. https://docs.google.com/spreadsheets...gid=1864426550 |
07-22-2014
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The Tashkin
Join Date: Nov 2012
Posts: 740
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Will update more as I read. I don't see very many changes made. The guns are basically the same thing that they are now. With some small changes. Bullet damages are pretty much the same some with faster bullets and some slower. Don't be afraid to set bullet damages low. You are the one that was actually complaining about the weapons. I know this is a rough draft but not many changes were made. |
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07-22-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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if i am wrong, then please make it so the bullets have a distance on it. It would open up so much more oppertunity for balancing and really change how the game is played. If anything, it would make all the zera bs go away since in era guns are all the same range and in zone they aren't, meaning some guns are better than others in close quarters, or at range, or this guns roll is to put a ton of bullets down range etc. |
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07-23-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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updated the chart a bit. https://docs.google.com/spreadsheets...gid=1864426550 and seriously, how many tiles is 3/4 of an ipad screen? my guess is 10 |
07-23-2014
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The Tashkin
Join Date: Nov 2012
Posts: 740
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07-23-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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thats the point, these guns will be dominate in close quarter areas such as gemini, and conquest due to their T2Ks are significantly lower than other guns but they get smaller clips and cannot shoot through walls. Thus to be effective with these guns, it requires a very aggressive play style and getting up in peoples aces. Might be a bit OP for spar though.
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07-23-2014
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The Tashkin
Join Date: Nov 2012
Posts: 740
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07-23-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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also i cleaned up the page by removing all those extra empty columns and the script IDs tash put in and removed everything that was either not released or not a gun. |
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07-23-2014
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deltaria is da fkin best
Join Date: Oct 2012
Location: your butt
Posts: 377
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Something tha may seem similar to the various details you laid out is the grenade launchers range and power they only thing is that it shoots like that due to the gravity. You can always estimate different bullet distances in the ranges of 15-25.
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