![]() |
|
10-09-2012
|
31 |
|
(Ragga)
Join Date: May 2012
Posts: 283
|
Noted
|
|
10-09-2012
|
32 |
|
princess
Join Date: Jan 2012
Location: peterborough, ontario
Posts: 1,740
|
Mkk
|
|
10-11-2012
|
33 |
|
(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
|
|
|
10-11-2012
|
34 |
|
Registered User
Join Date: Jul 2012
Posts: 439
|
I don't see why people complain about this lol the way ec is hoarded by most only about 50 players will or ever will have a chance to get it make it over powered and everyone would just get killed while basing or etc
|
|
10-11-2012
|
35 |
|
454234
Join Date: Oct 2011
Location: michigan usa
Posts: 640
|
|
|
10-11-2012
|
36 | |
|
Resigned iEra PR
Join Date: Sep 2012
Location: London, United Kingdom
Posts: 1,916
|
Same goes with Bamboo. It should have exactly the same stats as saber APART from the damage which could stay the same. Apart from that, Bamboo and Saber need to be buffed. Umbrella should also be on the list after buffing the Saber and Bamboo since it also have exactly the same stats as saber apart from the damage. Oh, and on the description of the unbrella, it says 'The indestructible...' when in reality, that is also a 'scam' description just like the bamboo. It most certainly IS NOT indestructible since the recent nerf made it so that when you are hurt, you can't take out the unbrella for like 3 secounds which ALWAYS makes you die. I don't have words for how, as well as the society of era scams, the admins also scam with there nerf of weapons, invalid description of items and making innocent children buy items which is later nerfed. It's just... its sad. |
|
|
10-11-2012
|
37 |
|
Registered User
Join Date: Jul 2012
Posts: 439
|
I don't see why they cant just make an item good so they wont need to nerf it if its cheap and easy to get make it bot so good harder to get make it better instead they over power everything people buy packs or dig it finally get it and its nerfed to crap. Examples: Pirate hammer Excal Pbp Saber Bone sword If they had just made them not so over powered it would be good |
|
10-12-2012
|
38 | |
|
iEra TMNT (Dead or Alive)
Join Date: Jan 2012
Location: Deep Blue Ocean
Posts: 856
|
|
|
|
10-12-2012
|
39 |
|
floating on
Join Date: Apr 2012
Location: GraalOnline Zone
Posts: 3,422
|
Remember when M16 was out? Bill Smith and I dug to 10k and I bought it, it was so fast. Then by admins used their "logic" and raised the price and(you could hav guessed it) they nerfed it.
|
|
10-12-2012
|
40 | |
|
(Ragga)
Join Date: May 2012
Posts: 283
|
The item description is "very fast" and that's highly misleading. I assure you, this is on my "fix list" Thanks for the input guys, keep it up |
|
|
10-12-2012
|
41 |
|
iEra TMNT (Dead or Alive)
Join Date: Jan 2012
Location: Deep Blue Ocean
Posts: 856
|
|
|
10-12-2012
|
42 | |
|
(Ragga)
Join Date: May 2012
Posts: 283
|
By 'worth', I'm talking about their damage, freeze, and timeout between attacks. Yeah- I'm also going to look into this. The fact that it's got the shield will definitely carry weight on its stats, that's no reason for its offensive properties to be worse than a regular shotgun. Oh, and I don't know if I've brought this up yet, but I plan on also nerfing Olympic Rings. I had the misfortune to go against one, and for what it cost when the shop was out, it certainly shouldn't be as powerful as it currently is. I don't believe any item should be that powerful. To clear up any confusion, 'powerful' is in reference to the weapon as a whole, I don't plan on changing the damage. Probably just adding a reasonable freeze, and skewing its spread a tad bit. |
|
|
10-12-2012
|
43 | |
|
iEra TMNT (Dead or Alive)
Join Date: Jan 2012
Location: Deep Blue Ocean
Posts: 856
|
|
|
|
10-12-2012
|
44 | |
|
(Ragga)
Join Date: May 2012
Posts: 283
|
I meant that the fact that it has a special ability(shield that blocks) will warrant an impediment on one of its other assets, but not as heavily impact the damage as it currently is; that's abit overkill. It's currently useless as a weapon, and its current block isn't a good enough percentage to excuse such poor damage. Especially for the price of it. Though, since you accidentally brought it up: it would be a decent idea to add the handicap of 'slowing you down' when the shield is enabled; and in that event I could see reason to increase the block percentage; to cope for the increased vulnerability. Also, when it's a decent weapon, I'm down for the idea of having the shield require a routine repairing, based on how much damage it takes. More damage taken without repair = less block percentage. Checks and balances :]. |
|
|
10-12-2012
|
45 | |
|
iEra TMNT (Dead or Alive)
Join Date: Jan 2012
Location: Deep Blue Ocean
Posts: 856
|
|
|