![]() |
|
02-23-2016
|
31 |
|
Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
|
Holding a tower should be more than just having your guild name displayed for all to see and get a few custom hats... holding a tower needs to give a guild a significant amount of influence over an area in some fashion.
|
|
02-24-2016
|
32 |
|
michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
|
|
|
02-24-2016
|
33 | |||||
|
Banned
Join Date: Feb 2016
Posts: 290
|
This means its about 100h per lead. Divide this by the two months it takes, so roughly 60 days. That means a lead has to make sure they hold for less than 2h, swap out and repeat. 1000h to one person is a lot, but towering isn't a 1 man effort Yes I am talking about Venus legends when I say that. I have told their leader that its stolen gfx and the person did a trash job of it.
I wasn't in snow assassins for long, maybe 100h. I was in VG from around 2k till 10k But back then it was one of the most influential things to do as a guild in graal. Now towering is nothing but a free hat that is almost ALWAYS either really horribly done or stolen bits from older hats. I don't really think towering can be fixed through changing it, I just think it could be improved. I am not a fan of how little graal is tower focused now. Back earlier on in graals iclassic life there was almost always constant attacks or admins promoting attacking towers. I guess that after VG, CoM, CxE hit 10k the hype for anything other than hats died.
I am the prime example of someone who doesn't tower for the hats. 1k isn't 3-6 months unless you don't have many friends willing to help work for the 1k goal. Like I said earlier in my posts replies, 1k really is like 2h a day per lead if you have 10 leads and at that rate itll only take 2 months.
Of course you're not going to tower if 1k hats aren't a thing. You scrubs jump from guild to guild for 1k hats. Your opinions on such a topic are invalid and stupid.
Make daily automated broadcasts asking players to attack X tower, maybe 2 towers a day. One mid morning(server time) and one mid afternoon(server time) That always seemed to work. Possibly make waiting till 5k to get your hat(s) more rewarding. Something like a (?)hall of fame(?), a special house item maybe? Guilds could also be reworked to include something like levels or even coloured tiers. (e.g. A guild that hits 100h has a white text effect on your name, 250h X colour, 500h, 1k,2.5k,5k etc all with different colours, 10k being gold.) Or even areas with special stores that require your guild tag to have X amount of hours to enter. Although I can see the store one being abused. |
|||||
|
02-24-2016
|
34 | |
|
Registered User
Join Date: Oct 2015
Posts: 921
|
Related idea: a stone wall that the guild name gets put on, and can display guild members that were there for the longest. (idk about the members thing though) The name might appear after maybe 5k hrs idk |
|
|
02-24-2016
|
35 |
|
All The Way
Join Date: Dec 2011
Posts: 9
|
Nowadays it really is just a group of 10 people or so, kicking and recruiting anyone they can to fill the rest of the spots and help them gain hours. I miss guilds being family orientated and everyone feels at home.
|
|
02-24-2016
|
36 | |
|
3bad
Join Date: Sep 2014
Posts: 505
|
on a more series note, ya I won't tower if I had no incentive to do so, sorry for being rational I guess |
|
|
02-24-2016
|
37 | |||
|
Banned
Join Date: Feb 2016
Posts: 290
|
-wont do something for fun -only if rewarded. Greed isn't being rational.
I remember being kicked from vg subs once every few weeks because I would go offline for 24 or more every so often. Now the subs are barely filling and half of them aren't on for days on end.
I think there needs to be a way to reward people who actually help. Maybe a reward system for time spent defending a tower. That way not only the members who lead get almost guaranteed rewards(1k hats) but those who help often can get points towards stuff. |
|||
|
02-24-2016
|
38 |
|
Registered User
Join Date: Jun 2015
Posts: 279
|
Only thing that I would really like to see added to towering is a system that tracks individual member contributions. It can't be THAT difficult to implement, right? Some other Graal games already have it. Are they in the tower wearing the tag of the guild that is currently holding the tower? Then they gain personal hours. It could help increase the activity in the towering community. Lots of people hesitate to join guilds and tower because they are afraid their efforts won't be rewarded, and a lot of times that is the case. It's even worse when it comes to 5k and 10k guilds. Who wants to put in that many hours only to lose out on the hat/mount spot to one of the guild leader's friends? |
|
02-24-2016
|
39 | |
|
Banned
Join Date: Feb 2016
Posts: 290
|
|
|
|
02-24-2016
|
40 |
|
3bad
Join Date: Sep 2014
Posts: 505
|
|
|
02-24-2016
|
41 |
|
of Orange
Join Date: Sep 2011
Posts: 826
|
why do you care so much about how and why people play this game? If it bothers you that much then you really need to take a break from Graal. I don't think it's worth all the stress that you are clearly burdening yourself with. It's a game for fun and prizes, not some irl stimulation where you have to follow this imaginary code of honor that you seem to have.
|
|
02-24-2016
|
42 |
|
Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
|
The whole issue of recycling guilds has already been discussed and a solution come up with, it's a matter of it being implemented (which won't happen until the entire guild system is redone because it's part of that). The problem with the towering reward system right now is that it's made up of reward points that don't line up with most players' interests. No one wants to spend another 4k hours towering in the same guild just so they can get another hat, even if it's animated, when they can just get 4 other hats in 4 other 1k guilds. The whole thing needs to be balanced by a points system that allows each guild to decide what to spend their points on. You shouldn't be unlocking flat rewards at hour milestones, you should be getting a lump sum of points. Then, with those points, you can save them or spend them on what you want. At that point, there's no reason to rinse-and-repeat in a new guild. You can just continue in the same guild and get the same reward over and over (probably with a cap) if that's what you want to do. On top of that, staying in the same guild or a guild simply existing for a period of time needs to be incentivized by points. I typed a damn 7-page PDF on how the whole thing should work, and it doesn't pertain to just towering. |
|
02-24-2016
|
43 | |
|
Registered User
Join Date: Jan 2013
Posts: 2,180
|
|
|
|
02-24-2016
|
44 | |||
|
Banned
Join Date: Feb 2016
Posts: 290
|
-Just said only towers for hat Your logic is so flawed. Calling someone a noob that has done temp lead for VG from 2k-10k when you're a 3bad scrub that has guild jumped for ****ty hats....ok
Similar to how...erm what were they called again... the point you could give 1 person and there was a hat store for it... Anyways, a general point store that changes every 6-12 months would be great. That way those who actually help could get special hats and the harder they work the rarer/better the hat.
I'd give it a read. I really would like to see towering revived as I'm over spar, have been for 2 years or so and towering was the main reason I became addicted to graal |
|||
|
02-24-2016
|
45 | |
|
Bloodvayne
Join Date: Nov 2012
Posts: 4,087
|
|
|