06-28-2016
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Krawwd
Join Date: Jul 2013
Posts: 24
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Well if the work involved in making a hideout takes too much time for the levels team and prevents them from working on more important parts of the server, then we could always get ex-staff or players who know how to level. Personally I have been the levels team administrator on two private playerworlds and I'm available most of the time. I'm sure there would be ex-gfx staff or players that would be able to supply graphics. Would the hideouts have to match the new tileset or would they be able to make their own or recolour a current one? |
06-28-2016
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Dream Machine
Join Date: Feb 2014
Posts: 761
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These reasons for removing it arent really that good, nor were they even a necessity as of now, like a lore? Zone never had any need for a lore, even tho it might be nice its nothing the game ever needed, and removing a hideout just to fit some "lore" is dumb because the hideout isn't required to even fit in, its one of the extraneous things made as a reward and for no other reason. None of the rewards are even intended to fit some lore, did that not even get thought through? Hats dont fit the lore or detail of the game (regarding that tileset comment) and neither does a gun skin, robot, melee or anything else that requires the slightest bit of creativity to make due to them maybe wanting a different theme or texture for it. And when yall say "we were discussing it", whos we? The other staff, who most don't even base? This shouldve been discussed with the squads who were already at 5k and almost there. And trying to say yall don't have the time is beyond bs, no ones asking yall to make it asap, levels team aren't always busy and have a lot of downtime, it could've been made with that downtime. These arguements against the hideouts are just poorly thought out ideas
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06-28-2016
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Banned
Join Date: Nov 2011
Location: Germany
Posts: 533
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06-28-2016
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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06-28-2016
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Registered User
Join Date: Feb 2016
Posts: 189
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Sorry, but I agree with the decision, we all know hideout is something that outlives the squad, but then again it is too big of a reward, requires great time and effort to make for a 5k prize. Perhaps this'll motivate more squad to reach for a higher goal, and gun skin is cool:O >inb4 le xD xDDDDDDDD WHY DO YOU CARE :^) cuz I'm on a 5k squad with a pending reward too. Sent from my HTC 10 using Tapatalk |
06-28-2016
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Ugh daddy send me memes
Join Date: Mar 2014
Posts: 2,449
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06-29-2016
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Krawwd
Join Date: Jul 2013
Posts: 24
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I understand that maybe as a 5k reward would be too low for a hideout, you don't want these to be common otherwise they start filling up the server or lose their worth. It would be more appropriate as a 10k reward as this would be less common, however the players complaining at the moment on the server would be due to being told that they would receive a hideout at 5k hours, which is why they based those hours. Accuracy only started back up less than 2 months ago (this being the time that hideouts were apparently removed), so the lack of knowledge distribution and then a sudden change doesn't help those players.
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