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02-15-2012
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31 |
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nothin
Join Date: Jan 2012
Location: York
Posts: 1,483
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02-15-2012
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32 |
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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Can you explain to me why you changed the layout of the fort without attempting to fix the corner glitching and door glitching? Also, if people can't PK the new MoD, they can PK the old Castle, now that it's been fixed. Also, OH MY GODDDDDDDDDDDDDDDDDDDDD |
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02-15-2012
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33 |
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Registered User
Join Date: Feb 2012
Posts: 296
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To be serious your all just a bunch of wimps cant accept a challenge and dont like change. Rufus Goodjob I love it
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02-15-2012
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34 |
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Registered noob
Join Date: Jan 2012
Location: Rondoletti Wafer Sticks
Posts: 780
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k at first i thought the new changes really improved the outline of pking & arrow spammers.. i dont consider myself a pk'er but im one of those people who casually just pk. when i pk i usually rely on getting kills from the people blocking the stairs >.> but now due to the new spawn spots its kinda impossible getting kills in the bottom part of mod.. now most of my kills are in the flag room which is kinda sad cause by the time youre up there everyones basiclly dead and then you're forced to go for the flag... then by the time you get it down to 150 you obviously get killed and then the person who kills you is left with the flag then they'd probobly go for the fort then mod changes and this is basiclly like a "loop" kind of mode.. where every 5-8 minutes the fort changes guilds. i cant see how defenders can defend.. when they die the doors open and 4-6 people go in and thats basiclly the whole tower done. i guess all im saying is FIX THE SPAWN SPOTS WHERE PEOPLE DEFENDING SPAWN IN FLAG ROOM NOT IN THE BOTTOM LEVEL OF THE FORT...the wall part is good though.. i like it ![]() EDIT: k maybe i was wrong.. you can still pk but only in peak time .. not during nightime. i used to pk for 3hrs (night time) and usually get 500-650 pks..but now its been cut down by -400.. i was pking today and i only got 250 (still pking though so it might go up a little bit).. my point is YOU CAN HARDLY GET KILLS DURING NIGHTIME.. with the low player count it doesnt really help. |
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02-15-2012
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35 | ||
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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I like the changes alot butmod has always been tough to defend you have to be 100% awake to keep it so this is good for traffic but it makes it harder to defend but i love how theres not 3 heal prbs
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02-15-2012
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36 |
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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02-15-2012
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37 | |
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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02-15-2012
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38 |
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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Rule of thumb: if you're right, you're not right.
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02-15-2012
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39 |
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Dark Desert Fox
Join Date: Sep 2011
Location: United States, Ohio
Posts: 5,720
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I heard from one of my friends in one of the new spawn spots people are getting easy kills for when the people spawn with 0.5 health.
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02-16-2012
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40 |
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Registered User
Join Date: Dec 2011
Posts: 483
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Wait...with the castle and snow now regular again, and the new MoD design out I'm gonna have to change my strategies in my tower guide... FFFFFFFFUUUUUUUUUUUUUUUUU- there goes my weekend
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02-16-2012
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41 |
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Coder
Join Date: Sep 2011
Posts: 843
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Personally, I think it looks sexy. harder to defend, but sexy Guys, just accept change |
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02-16-2012
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42 |
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Kush420SwagYOLO
Join Date: Sep 2011
Posts: 261
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Love the new mod just hate the new spawns because people are abusing them to spawn boost kills and boost kills when they afk. I know i could just go an kill the person boosting but the orb is right next to the spawn and it shouldnt be my job to stop boosters.other then that I love it. Maybe move the spawns behind the flag of mod? So they have to walk farther to get downstairs instead of spawning them at and easily accessible place for people to lame kills
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02-16-2012
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Registered noob
Join Date: Jan 2012
Location: Rondoletti Wafer Sticks
Posts: 780
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02-16-2012
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44 |
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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I like EP's idea for new spawns, although Ruf wouldn't be happy if defenders can block the door without ****loads of everything getting in their way.
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02-16-2012
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45 |
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Registered User
Join Date: Apr 2016
Location: Testbed
Posts: 604
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I like this. Means the fort can rapidly change hands often, making it fun. If you want easy defending job, take snow fort -_-
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