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09-25-2016
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55 | |
Registered User
Join Date: Jun 2015
Posts: 279
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As for your reasons, and correct me if I am wrong, but I believe you just said that people have made more from looting this year compared to last year (and previous years) likely due to the introduction of Big City and Destiny and their massive areas of water. First, and you dodged this question earlier, what exactly do you mean they have acquired more income from looting compared to last year? You've compared players' individual earnings over the years? Couldn't they have just looted more this year compared to prior years? Possibly due to the nerfs in other methods? And if you mean the total amount earned by the population of Graal from looting has gone up, couldn't that just correspond to a larger player base? Numbers mean nothing without context. Secondly, Big City existed all of last year, so the same opportunity for looting was available then as it is now. The Oasis has been around even longer, but I guess I won't count that since not everyone has access to it. To me, and possibly many others, I have not experienced any change in the amount of gralats I've earned from looting, and I've used looting as my main source of income since I started my account in 2013. That is why I feel it's a legitimate issue to complain about. I prefer evidence and facts about how it's been concluded that looting is unbalanced, not just presumptions and premature nerfs. |
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09-26-2016
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57 |
Modern Day Artisan
Join Date: Jan 2016
Location: Australia
Posts: 549
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First things first, I've spent over $1000 on graal classic alone, and i know for certain Ivy has spent around the same or more. Also if Unix is so concerned about making a profit for graal (while he does nothing) then the least he can do is update the server. I understand exactly where you are coming from dusty, but some of your points arent valid when Unix cant even upgrade so we can properly play.
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09-26-2016
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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If it were in my power, I wouldn't want players to feel cheated - instead of cutting the prices on items they already had worked for, I would simply stem the flow a bit by reducing spawn rate of insects or loot. If the prices really need to be adjusted, I'd surely warn people ahead of time so they didn't feel robbed and to be transparent. Think about if your employer suddenly cut your wages in half without warning you on your next paycheque and basically said 'it had to be done - you were making too much money.' |
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09-26-2016
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59 |
Registered Bomber
Join Date: Dec 2013
Location: Clock Town
Posts: 401
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How about we reset the loot prices for now? I think this temporary change is being tested at a bad time. A lot of players had been saving up for bigger events like Halloween and Christmas. It comes as a shock to them that now they will not have enough money to purchase items. Possibly, make the prices for the items for Halloween and Christmas even higher to even out the income players have. I get that this an issue that needs to be fixed but just not the right time for it. Will most likely get complains either way but at least players wont be hurt as much.
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09-26-2016
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60 |
Banned
Join Date: Sep 2014
Location: Australia
Posts: 3,255
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Interesting that this is right before Halloween, not surprised really if they killed bug catching why not kill off the best way to make gralats as of right now and encourage people to buy packs. (Yes I understand the bugs were broken)
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