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01-16-2017
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78 |
Registered User
Join Date: Dec 2016
Location: Uk/london
Posts: 851
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I have expiernced a lot of problems in this game that lead me to ask for help from admins. To be honest i rarely get help from admins no matter what the situation/question was. Except few admins which are: dread,jarace,owl and sometimes milo. For my opnion the rest of the admins are useless when it comes to asnwering graal related questions/fixing serious issues. Remember All the things i'm going to say in this post are only my opinions. It feels like milo is a busy admin who dont always reply to your pms even if it was important. But i do think she is a helpful admin comparing to the rest. Owl is a great admin that never ever ignores your pm, infact his answers are useful. Dread is also a great admin who is capable of making wise decisions, but he seems like he is not willing to spend some time if it comes to a situation that requires you to investigate a lot. Jarace is my favorite admin, he is willing to spend a lot of time reading/writting pms+investigating. But some situations cannot be fixed using pms in-game. And no i'm not talking about ban appeals. I'm not sure why we (players) never get a reply from toonslab after sending tickets. Which makes me wonder the reason for this? In one of the issues i had admins were un-able to fix an issue and asked me to contact toonslab. I jave sent one ticket that is well-detailed then waited few days. Then sent another one. After that, i have asked my friebds to send tickets for me too And non of them got a reply. (This was just an example, a lot of people told me that they never got a reply from toonslab. I mean how are u going to fix a situation without contacting this player?? Few month ago one of my towering guilds got hacked twice. First time it got disbanded at +800 hours i have made everything possible tgat i could do trying to get the hours back but after a week owl replied to me with "i'm sorry i do not have such a power to guve hours back, if we have to give the hours back, we will have to do it to the rest" something like that.Second time at 200 hours but dread was able to get it back after few days of the incident. This was just an example that i needed to use to show the effects that not replying to tickets could do. I do agree that the gp team needs people that are expiernced in specific things such as towering or sparring. |
01-16-2017
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79 | |
Banned
Join Date: Sep 2015
Location: Canada
Posts: 264
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1) No, but it will get significantly better. Do you really think there won't be a decrease in the number of hackers in spar arena if there's a dedicated sparrer (who can be trusted to be mature and objective of course) sitting in the room 10/12 hours a day like many dedicated sparrers do now? The GPs simply can't/won't respond quickly to hackers currently, so obviously players will be affected less by hackers if hackers are banned within a few minutes instead of a few hours. Seriously, there have been times where hackers have streaked for an hour or more. Myself and friends have had little games where we go into the ring and toy with the hacker because they're often so bad they can't win even with hacks. This shows that the GP response is so slow they have time to requeue in a queue with 5+ people and spar again MULTIPLE TIMES. Now apply this same concept to other forms of PvP (such as having dedicated, trusted, objective PKers keeping an eye on towers) and you have a game that has significantly less noticeable hacking. 2) Lol, don't kid yourself or anyone else, there's an objective, significant flaw in the engine that there's been a solution to for years: NEVER TRUST THE CLIENT. Movement, collision, sword attributes (the small freeze, etc) are all clientsided - meaning much of the game logic takes place on the client and the client is trusted to tell the server truthfully what happened (lol). HELL even the client who's being hit is trusted to tell the server whether they were actually hit. Why do you think there's so much hacking? It's because Graal is one of the few popular multiplayer games in existence where [certain script kiddy software which I removed the name of to prevent causing you issues] is considered a valid and incredibly easy approach to 'hacking'. That's a BIG problem. Granted, the game was made in 1998, but there's no excuse for the client/server engine not having been updated to fix or at least mitigate this years ago. 3) I agree with you totally on this point. However there's also an obvious point where you have to look at an application and say "this guy looks good but why does he spell every second word wrong" or "hmm, this guy claims to be a business student in university and this other guy we're considering is a 16 year old working at McDonalds part time to pay for his Pokemon cards" and that's the point where you ask them to elaborate. Often, if that's done, you can tell within 5 minutes or a couple simple questions, whether the person is full of **** or not. There's a reason employers conduct interviews and don't just hire people based on applications/resumes. I'm not saying you have to interview every applicant or even all the ones you're considering, but take the ones that look really qualified but might be full of **** and PM them stating that you have read their application and had a few small questions. You'll be able to sort the garbage from the ones who are telling the truth relatively easily. Tossing out a qualified, well written application because the person might be using "fluff" is nonsensical. 4) That's such an obvious point you can't even use it as an argument. The fact is, despite screening, you guys have had objective issues in your hiring process and really haven't done much to prevent these problems. At the risk of sounding like educators in the US, as a worst case approach, you could implement and warn applicants about a no tolerance policy: If you get hired and screw around/break rules/break admin protocol on your staff account AT ALL, you will be fired and your player account banned. I don't think that's unreasonable. People, especially the young teenagers, that you hire should be held accountable and well aware of what will happen if they break the trust that you're placing in them by introducing them to the admin team. What I described is just one quick, shotgun solution to these issues that will allow you to take more calculated risks and build a stronger admin team while still keeping things relatively safe from abuse. There's many other much better solutions, which I've seen used on Graal when I was younger volunteering as an admin myself, and also when working real world jobs. Professionalism is a real thing. Your problem is not an entirely unsolved one. Do some research and suggest/implement some better screening/risk management for admins and potential hires. |
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01-16-2017
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80 |
Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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Clearly there's an issue when just about every active, non-staff player in the thread agrees? I just think the whole selection process has a lot of unnecessary barriers that are keeping helpful and qualified people out of a position, and then staff say "we work with what we've got" when the reality is that the process is apparently heavily skewed towards GPs who are "presentable" rather than ones who are experienced and effective. I don't even know what that means anyway. Are some of these GPs presentable? We don't even know who they are… Is it their forum reputation that puts them ahead of others? Well, the majority of them don't post on the forums so their reputations are non-existent. How is that a plus? Just my two cents. |
01-16-2017
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cute frog
Join Date: Mar 2012
Posts: 1,644
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01-16-2017
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Banned
Join Date: Sep 2015
Location: Canada
Posts: 264
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You're touching on the exact solution to the problem that I stated. Hire trustworthy people (with or without significant rights) who spend most of their time in PvP heavy areas. Hiring people who hang out in front of burger refuge all day isn't going to fix rampant hacking problems in the arena/towers so do something that will. It sounds like both of us agree on what you guys should be doing. No, but it raises an important point. One that it seems much of the staff team besides fp4 and Dusty haven't realized. Yes there's engine limitations because the engine hasn't been updated since god knows when. I can't recall a recent situation where fp4 and Dusty haven't managed to do SOMETHING to mitigate a problem despite this. And arguably, PR related issues should be easier to solve than code related issues because you're working with people who you have the rights and tools to deal with, not with a restricted API where in most cases something is either simply possible or it isn't. You guys know there's a hole, so you can take measures to plug the hole. If your ship is sinking you don't say "we can't do anything about this because the architect put the hole there", you plug it and bail out the water.
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01-16-2017
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cute frog
Join Date: Mar 2012
Posts: 1,644
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The problem would be fixed if there were more qualified GPs, because that means more GPs can be online at certain times of the day, which means reports will be answered faster. Situations where a hacking is hacking for over an hour or so are unfortunate cases, but the only reasons nothing happened is because, more than likely, a GP wasn't online to deal with it.
As for "corrupt admins", I can't really think of anyone who has abused their powers in the past couple of years (except Soren but that was almost three years ago I think). |
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01-16-2017
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of Orange
Join Date: Sep 2011
Posts: 826
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"People who will ban speed hackers won't reduce the number of speed hackers on iClassic" http://p.fod4.com/p/media/5c597eb60b/uF9MjJo3QIaijySXC4iL_Confused%20Christian%20Bale.gif (Unsupported image host) Nobody is saying the sole purpose of experienced players as GP is to do NOTHING but sit around the spar arena all day, it's just nice that they'll be around there as well to patrol a very non-patrolled area of the game lately. |
01-16-2017
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Banned
Join Date: Sep 2015
Location: Canada
Posts: 264
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edit: Also David's point is correct, require the current GPs to spend a few minutes here and there in the arena just patrolling, rather than responding to a report.
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01-16-2017
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87 | |
Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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Soren was during when MDR towered, which was June of 2015, so not even two years ago. He's actually been unbanned for months too (if not over a year?), which is very confusing. If staff don't consider someone abusing their powers and sharing their staff account for weeks as grounds for a permanent ban, I'm not sure what it is. |
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01-16-2017
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Registered User
Join Date: Feb 2013
Location: Canada
Posts: 348
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Lol @ the people ITT claiming there's some sort of super high standard for hiring GPs. I got hired as a stupid 15 year-old noob with less than 2k hours of play time simply because I had never been banned and managed to BS my entire application very effectively. I wouldn't have hired me. |
01-16-2017
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cute frog
Join Date: Mar 2012
Posts: 1,644
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While there are times where GPs can patrol areas, usually there's always a bunch of reports coming in that there isn't much time, so usually they won't visit the spar arena unless there is a report there.
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01-16-2017
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90 |
of Orange
Join Date: Sep 2011
Posts: 826
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CM... it is ridiculous as it sounds, though. What is your answer to stop them? Stop banning them? Let them spar in the streak room to 4,000 spars because "banning them won't stop them from just doing it again anyways"? What are you saying exactly? That banning hackers isn't an effective way to deal with them? Then what is? Shutting down iClassic? It's extremely easy to spectate spar arenas, towers, pyrat bay (and more) then continually ban people who are hacking. If they change their IP then they usually come on within the next 10 minutes or so. For an experienced player like Kosiris (for example) spotting that kind of thing is extremely easy and if he is constantly active in those areas (which he is), then it's even easier! |