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06-02-2019
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1059 |
Registered User
Join Date: Dec 2016
Location: Uk/london
Posts: 851
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The arrow+bomb are only being used as the quickest way to suicide on 0.5 hp. The players who suicide at 0.5 are now using the arrow and bomb. Making it impossible to kill them at 0.5 hp. It's super rare for the arrow+bomb to be used otherwise, honestly either dont allow them to kill themselves using this new technique or remove it
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06-02-2019
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1060 |
Úsáideoir Cláraithe
Join Date: Jul 2015
Location: Michigan
Posts: 527
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I'd much prefer suicides to have some kind of penalty. For those trying to reach PK leaderboards, it can be really frustrating when a lot of other competitors rob you of a pk opportunity by killing themselves. It's petty. Suicide in graal to avoid a death to someone else is just scummy.
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06-03-2019
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1061 |
Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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Suicide should 100% have a penalty. Something like taking you out of the action and to a safe space where you can think about what you've done. Sort of like when you would die before and show up in a random nearby bed... |
06-03-2019
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1062 | |
Úsáideoir Cláraithe
Join Date: Jul 2015
Location: Michigan
Posts: 527
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The only time any of us would really get any pks is when some random would walk by with 0.5 and became targeted, and they would try and kill me since I have a lot of fun trying to survive and troll around at 0.5. It's petty and strange, because there honestly isn't any other reason to kill yourself other than to prevent somebody else from getting a PK. Not to mention, with the bomb and arrows, it's the easiest way to get back to 3.0HP... It isn't really fair to regular players, even if this seems like a very trivial issue. It's just ridiculous. There's just nothing more frustrating then pking against an entire group that suicides every chance they get. |
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06-03-2019
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1063 |
Registered User
Join Date: Jan 2016
Location: Neverland
Posts: 497
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Only bad PKers suicide. Only bad PKers can't hit someone before they get the chance to suicide. There is more than enough opportunity to hit them before they get the chance. You can get a swing/arrow in when they cancel their blink to die. The only reason they suicide is to make you upset. I see two ways to penalize suiciding. 1) Add deaths to profiles, again 2) Make all deaths (suicide, pking, bking, except spar deaths/losses (stupid how these count as deaths)) drop your arrows/bombs. I prefer option one, but option two would be effective. If you are in towers and have trouble with suiciders you can prevent it by spamming the bombs you pick up in the corners of the towers. The less bombs in circulation, the less suicides that occur. If they keep coming back with more, be happy you're making them waste gralats. |
06-03-2019
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1064 | |
Registered User
Join Date: Dec 2016
Location: Uk/london
Posts: 851
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The main problem now is the new arrow+bomb technique, its almost impossible to kill them when they use it. |
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06-03-2019
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1065 |
Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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People suicide at 0.5 HP for two reasons:
#1 is completely valid and #2 is just stupid. You can fix #2 without altering how #1 works by just giving the kill to the last player to hit the suicider. And yes, the Fireblast ability (Arrow + Bomb) is cool, but it's only practical use is to instantly suicide when a PKer is chasing you. |