11-26-2020
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Úsáideoir Cláraithe
Join Date: Jul 2015
Location: Michigan
Posts: 527
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I want at least 2k-2.5k gralats as a minimum, as most of the bounties take at least 20 to 30 minutes for me. Snakes take me a long time, and I still don't bother with tedious bounties like spiders, rats, or ambush soldiers. The hornet honestly spawns too frequently. I actually like manually farming to earn gralats and waste time, but the game can't differentiate between that and bots obviously. There isn't a way to flank or out-manuever the hornet, so trading damage is typically inevitable unless connection is off, which just isn't cool. You can't chase it, because it flies back for a few seconds until it can attack again. It has 1.5HP, so it will take 3 hits until it dies. It can take up to 30s to actually kill since it retreats after stinging you, and sometimes you won't even hit it due to connection, so that can delay you even more. When it dies, it can drop a gold gralat. Sometimes it doesn't drop anything. You used to be able to just go inside your house and immediately go back outside to get rid of it, but that no longer works. Logging off and logging back on gets rid of the hornet. The hornet will stick around even when it kills you, so you either have to kill it or log off. The good news is people can no longer use bots to farm anymore. The frequent spawns and natural tenacity of this baddy will disrupt any automatic farming bind. The bad news is this can be a huge hindrance to anyone trying to farm normally without bots. I actually would spend at least an hour or so just cutting grass and bushes... I know people who'd do it all day! Not only is the hornet an issue for rule-abiding players, but gralat spawns in houses and guild houses was also decreased a while ago. Even if I wanted to spend an hour of my day farming, I make less than 500g... Maybe less than 350g. Spoiler
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11-28-2020
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12 |
Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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I actually find that the hornet is easier to dispatch if you die. There's two solutions, one being ignore it, the other being set up a farm system that includes and accounts for death. That can mean using a respawner and spoke floors or incorporating guard rails for when you are struck or killed. A bit unclear about the amount that's made farming, but it's better than bugs or looting now for sure. |
12-02-2020
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Registered User
Join Date: Nov 2014
Location: Canada
Posts: 722
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I hear a lot of rumours about nerfed farming, what’s the official word from staff? I haven’t noticed any drop rate changes and a daily cap Sure would be nice to get some clarification as it would dispel the rumours and conjecture I’ll give it a proper test myself over the Christmas break and try to hit the daily cap, and keep track of how many gralats per hour I can generate in the GH farm (I’ve been told you can only farm a few thousand per day) One kindly staff member could save me from that but I gotta know myself |
12-30-2020
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15 |
Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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Spoiler
On top of that, loot has become exceedingly difficult to catch, compared to how it was. Someone has decided to implement a system where it's not even possible to reach some of the loot bubbles in time to dive for them (they show up at a longer distance than can be reached before they vanish). Seems a bit sadistic, not just money hungry. |