03-16-2013
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8 | |
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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So Jazz made a few tweaks to hopefully keep the bug population in a steady state. Butterflies despawn when they hit the outskirts of the map(butterflies were the worst offenders) and bugs like the mantis were tweaked to lower the distance they look for bushes, which should stop the huge migration going on below Belle. I also asked him to give bugs a lifetime, so bugs that live a long time automatically despawn and spawn a new bug. Not sure if he ever got around to it though. Hopefully these changes keep a nice flow of bugs going. |
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03-16-2013
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10 |
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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Okay, the problem was that the very bottom tip of Belle island(like the bottom 10 tiles) was actually the same level as the very tip of the land to the south of Belle. Since every level of Belle is designated for spawning bugs, many of them spawned down there instead of actually on Belle. I removed the offending levels from the spawner and also made an NPC that despawns bugs when they enter a specified area, so I can place them at areas where bugs tend to congregate and make sure they don't collect there.
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03-17-2013
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14 |
Lsimhbiwfefmtalol
Join Date: Dec 2012
Location: Forum Games/Classic
Posts: 399
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Belle and castle area also have a lot of mantises, a few grasshoppers, and a ladybug occasionally. But it still doesn't have as many bugs as the island below belle used to. Also, did the spawning rate of butterflies go down after they were tweaked? They seem a lot more uncommon now. |