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10-04-2012
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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Guild changes
We have a big problem. One that era has and is intending on addressing. But we haven't done a single thing. The problem is, guilds are good for only few things: sparring and tower taking. But, when you go to the MoD town guild center, you hear all this wounderful stuff about guilds that are unique in there own way. But the hard reality is that guilds are all made with the same ingredients, cut with the same cookie cutter, and baked at the same tempature and time. Seriously, we need to make guilds as versatile as they are all said to be. Even if you have a few guilds that stand out, they never get the fame of a guild that can hold towers for days or win tons of spars. There should be rewards and glory for being unique. A guild for being policemen space pandas should be fun and something that people would want to join if they wish. But instead all people look for in a guild is if they take towers.
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10-04-2012
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Registered User
Join Date: Sep 2011
Location: .
Posts: 305
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+1.
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10-06-2012
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ClanDestine
Join Date: Aug 2012
Location: Canada
Posts: 724
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Support. Implementing guild flags would be quite nice. Flags that can be customized by the guild leader, and can also be weilded by guild members. This would make guilds a bit more diverse and interesting. |
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10-06-2012
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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My idea: 1. add guild minigames and events. 2. Allow people to buy more guild capacity in the shop. Elaborating on 1: things the leader and/or people with perms can host for the guild to do. Ranging from simple presets to massive custom events, it could replace tower taking altogether. special commands, items, and all that could be used by an events master to organize an event wherever the wish, be it a guild house or a public area. Events master items could be things like whistles, signs, and even staff boots that only work in the guild house. Also, so they have room to do events in a guild house, a new template could be added. The template would be wide open, with the rooms in the far back. |
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10-06-2012
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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*sigh* Guild CTF? Said that probably a million times by now ._.
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10-06-2012
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Registered User
Join Date: Sep 2011
Location: .
Posts: 305
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Lmfao. admins are too busy making hat shops that this will take timeeee.
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10-08-2012
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Registered User
Join Date: Sep 2011
Location: Chicago, IL
Posts: 1,992
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The reason guilds don't become unique is because I barely see anyone sticking to one tag anymore. All people do is hop around tags to chat with their friends. Guilds that have loyal members stand out much more then a casual guild.
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10-08-2012
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Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
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10-08-2012
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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10-08-2012
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Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
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I'd love to see more team-based games around graal!
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10-08-2012
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Guest
Posts: n/a
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10-08-2012
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Registered User
Join Date: Sep 2011
Location: Chicago, IL
Posts: 1,992
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I said I was totally fine with people switching guild tags?
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10-08-2012
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Guest
Posts: n/a
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So why didn't you like this idea? I got the impression it was because people were not loyal to one guild...
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10-08-2012
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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10-08-2012
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15 |
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Guest
Posts: n/a
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