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10-20-2012
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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Event Ideas/Games
Regicide: -4 to 24 players -One player on each side is a "king" whom has the most health (10.0) and is represented by a glitter effect around the player -Other players are combatants. White or Black guild tag to differ the sides. Either defend or try to assassinate the enemy king. -10 minute limit. If neither king dies within that time the game is a statemate and participants receive gralats back. -Whichever team wins collects double the admission fee to play, the other, does not receive anything. Guild Regicide: -2 to 25 players for both teams -Guild leader is king. If the guild leader is not present, another guild member is selected at random. -Guild tags are the same. No White and Black tags. -Beyond that, no other differences Cave collector: -1 to 50 players -Shovel is required -Dig up as many gems as possible -Attacking others may cause them to drop their gems -Guild tags are prohibited to prevent tag-teaming -Depending on the gem, determines its worth -After 5 minutes, however many gems and their values determine the amount of gralats you win Hoarde: -10 to 50 players -At the beginning of the round, five zombies (players who can only use a sword) are kept locked within an enclosed area for five minutes. -At this time, survivors may use push and pullable blocks to create barricades -When the time is up, zombies are released and begin to hunt players -Zombies have 5.0 health, and may convert survivors into other zombies if they kill them -Zombies may also move and rearrange blocks in order to get towards prey -If survivors are able to defeat all zombies, they have won the round -If zombies are able to convert all survivors into undead, then they have won the round -Prize is doubled of the admission fee for the winner --- Anyone else have some ideas? These are meant to be for actual games rather than a hosted event. |
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10-20-2012
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Registered User
Join Date: Mar 2012
Location: New Zealand
Posts: 2,956
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I like them. I don't have any ideas though.
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10-20-2012
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3 |
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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Balloon Maze Survivor: -10 to 50 players -Balloon of any color needed to participate -A player must reach the end of the maze without losing his balloon -Losing the balloon is a disqualification -Baddies may attack you at any time during the maze -Water and other obstacles will challenge you during the maze -At the end of the maze baddies will spawn in so long as all surviving players have reached the end unless there is only one survivor remaining to reach the end -Prize is 5x the amount of players who have joined |
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10-21-2012
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Verified ✔️
Join Date: Sep 2011
Location: Australia
Posts: 6,041
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I like the cave collector one. It would give us more use of the shovel
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10-21-2012
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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Regicide- love it. but it needs to be a "play anytime" game as described, not an admin controlled event. zombie hoarde thingy- eh? 5minutes is a LONG time... |
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10-21-2012
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Registered User
Join Date: Mar 2012
Posts: 2,912
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Mosh - Admin Controlled Event - 10 to 50 players (lots of players needed!) - Everybody has 1.0 health. - Only sword is usable, everyone has to try and kill eachother, last man standing wins. Door - Admin Controlled Event - 20 players. 20 doors. - In the first room 10 doors warp you out and 10 doors put you through to the next room. - Doors can only be used once to avoid everybody going through one door etc. - the next room, is 5 doors, then 3, then lastly 1, winner gets the prize. ![]() The door idea sounds a bit extreme but I thought of it while watchong takeshi's castle aha. An idea is an idea though. Also, is there anyway we can get some form of betting/gambling into the game? Even if it is just stakes on rps? Or sparring for gralats? I love your zombie idea btw.
Last edited by Admiral; 10-21-2012 at 12:48 PM.
Reason: More ideas.
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