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10-01-2011
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User Registered
Join Date: Sep 2011
Location: Las Vegas
Posts: 4,626
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All towers are now 250/250
How will this affect the tower-taking aspect of graal? discuss. PS: also new animated flag |
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10-01-2011
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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Snow=more of a pain in the ass
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10-01-2011
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Quack Quack~
Join Date: Sep 2011
Posts: 1,810
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Sardon and Mod now are gonna be much harder to get and Swamptown... Don't get me even started..
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10-01-2011
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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10-01-2011
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Nautico
Join Date: Sep 2011
Location: Antarctica
Posts: 196
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It sucks now whats next 250 forts to 300?
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10-01-2011
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6 |
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:)
Join Date: Sep 2011
Location: no.
Posts: 10,309
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Most towers already hav 250 does it matter
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10-01-2011
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7 |
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User Registered
Join Date: Sep 2011
Location: Las Vegas
Posts: 4,626
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10-02-2011
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8 |
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Registered User
Join Date: Sep 2011
Location: Chicago, IL
Posts: 1,992
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I don't think they should continue to make it easier to defend various towers. First, they changed the re-spawn point at Deadwood to the area right outside the flag room and now they are increasing the flag's hp. The designs of the towers need to be fixed not the way the system works.
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10-02-2011
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:)
Join Date: Sep 2011
Location: no.
Posts: 10,309
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10-02-2011
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elevated
Join Date: Sep 2011
Posts: 49
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easier to pk the same guild longer lmao
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10-03-2011
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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10-15-2011
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Graalian
Join Date: Sep 2011
Location: Minecraftia
Posts: 73
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10-15-2011
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13 |
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Mad Villain
Join Date: Sep 2011
Location: Cali
Posts: 711
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It makes it more of a challenge.
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10-15-2011
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14 |
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Coder
Join Date: Sep 2011
Posts: 843
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10-21-2011
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Registered User
Join Date: Oct 2011
Posts: 329
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forts that dont have good doors to block, there flag should be 250 (castle, snow and possibly deadwood) but i really dont think sardons flag should of went up to 250 its hard enough to get as it was
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