Why cant iera have a black market? This is where you could buy "illegal items" such as narcotics. It would tie into the game nicely since this is about gangsters n stuff. However it needs its own seperate currency system. Readin snks thread about gang pk points. Why cant we have this for a individual? So the "black market" currency should be by pks.
Heres my system of how it would work.
100kills=1pk point or pkp
Also i thought of a few ideas on what items too add in the shop.
Needle, insulin, guns (duh), cars with special features, furniture, hats, bodies, and melees, and more.
Item descriptons.
Dart gun. 10pkp
Shoots darts dealing 5 damage
Types of darts (all require dart gun) 1pkp for 100, 1pkp for 50 black deaths. Note; if victim eats while poision by poision or black death they will lose the amount of hp og that item restores. Exp, hotdog heals 15. When poisioned loose 15 hp. Med packs will not heal nor make victim lose hp.
Poision
Poisions victim draining 5hp every 5 seconds for 30 seconds.
Lazy poision.
Slows victim down for 20 seconds.
Confusion poision
Inverts victims controlls for 10 seconds.
Black death.
Poision draining 5 hp every 5seconds for 30 seconds and slowing victim down for 7 seconds
Needle, 5pkp
Used to inject insuline into yourself
* = cannot be used if poisioned
Insuline types x100 for 1pkp. Ultra is 50 for 1pkp all must have needle to use
Adrenaline*
Regenerates 5hp every 5 seconds for 25 seconds (25hp)
Strength*
2 damage bonus to melees for 20 seconds
Pain killer
+10 hp and can be used while poisened.
Ultra
Heals user 5hp every 5 seconds for 35 seconds and gets rid of ANY poision. Instantly
Bodies/hats These cannot and WILL not be any normal bodies/hats. These have a special abilities
Flame suit 13 pkp
Protects against flames, can take damage from explosions
Flak helmet 7pkp
Absorbs 15% of explosive damage
Flack body. 10pkp
Protects 35% against explosives
Anti-dart vest 18pkp
Protects against darts not bullets
Guns (other than dart gun)
44magnum 100pkp
6shots and very low freeze, 8damage
MP7 1pkp
Spam ahoy! 4damage wide spread, clip of 16 fast rate of fire, no freeze and medium reloads
M320 10pkp
Grenade launcher. Shoots frag grenades 3X farther, go over walls, and you can choose between 1.5x, 2x, and 3x more distance than throwing a frag.
Mortar 40pkp
Cannot move. Place in one spot. Choose location for it too hit and once used it has a large explosion. Fires 1 shot every 10 seconds. Takes 3 seconds to set up and shoot.
Melees
Riot shield 50pkp.
Melee used alone blocking 100% of bullets and melees if it hits the shield. However it can not block explosions. 3damage and 100% knockback, slow melee attacks.
Ninja sword. 60pkp.
A super sharp sword dealing 10damage, slow attacks and can block bullets when swinged. Cannot block explosives.
Melees like everyother melee in game..
Furniture.
Poision brewing station. 1pkp. Allows user to brew poisions using mushrooms.
3Yellow = 5 poision
3purple = 1 black death
3 red = 5 lazy poision
3 normal = 5 confusion poision
Dart forger. Allows users to make darts to poision darts.
1iron and 1copper = 10darts
Other
Greese 5pkp x1
Makes semi automatic guns shoot faster
Anti-rust oil 1pkp x1
Restores any weapon from damaged and rusted to good shape for 14 days
*update*
i get alot of time to think in ac lab, to pass the time i think about items possible heres some more,
Vehicles
Truck with turret 80pkp
a car with a 360 turret dealing 10 damage and is fast shooting,
Boats 10pkp
like a car but can be used on water
Fishing rods 1pkp
used to go fishing. Raw fish = 10HP heal cooked = 20HP heal
Furniture (all 1pkp)
Grill
used to cook fish, takes 10 seconds to cook one fish
PK areas
Makes that room or area a pk zone
respawners
spawns player in that area when dead
Weapon upgrades
(note all of these will not change weapons apperance)
lasersights 10pkp
increase accuracy by 30%
flash suppressor 10pkp
gets rid of the flash from gun, weight of it decreases accuracy by 10%
ext mags 3pkp
increases all guns clip by 4 if clip size under 17 (except for a few weapons)
Neo ext mag 30pkp (yes theres a reason this is a lot)
increase neo mag by 3
AP7 ext mags 5pkp
increase ap7 mags by 3 making clip 9 for single and 18 for dual
ACR ext mags 5pkp
increse acr clip by 10 (5 rounds so 15 size clip)
Lexel ext mags 5pkp
increase lexel clip by 20 (making a 42 clip so 22 rounds)
handgun ext mag 1pkp
increase handgun clip size by 2, 10 single 20 dual
Shotguns cannot have extedended mags*
Guns
Devasator 150pkp
full auto 7 damage, shoots grenades, cannot move and shoot
Teir gas launcher 40pkp
launches teir gas that deals 3 dmg per second and slows victim down when in it
Tazer gun 10pkp
5damage, long reload, and freezes victim for 3 seconds
Bodies
camo suit 10pkp
hides players name
Other
electronic grenade 1pkp x100
freezes victim for 2 seconds
EMP (Electronic Magnetic Pulse) 1pkp x10
disables anything that has to do with electricity(tazers, robots etc)
Security camera 20pkp
can be used anywhere and user looks at it and a picture pops up of that area. only 5hp. buy once, 15 seconds recharge
F.A.P (flag attacking personel) bot 70pkp
equiped with a tazer, like a morph in classic but player dosn't morph. INstead a bot is deployed, it can enter and leave different rooms. it has 25hp dosen't count as PK's or deaths. Also player must be in that building to use the bot in that building.
TNT 1pkp X10
TNT when used in mines, TNT creates 5rocks.
GRAALETS!!!!!!!!!!!!
PKP pooints can be used to exchange for graalets
system 1pk = 1 dolla so
1000$ = 10pkp, or 1000 kills
3000$ = 30pkp, or 3000 kills
10,000$ = 100pkp or 10,000 kills
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