11-27-2012
|
12 |
Divided Soul
Join Date: Mar 2012
Location: United States
Posts: 814
|
I like the idea of two doors, but the second entrance "only owning gang can use" would still be too short to take as route even with doors. Perhaps there is a way to improve play inside the general area if you're having a problem with pbps there.
|
11-27-2012
|
13 | |
Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
|
|
|
11-27-2012
|
14 |
Divided Soul
Join Date: Mar 2012
Location: United States
Posts: 814
|
I was referring to the entrance I was talking about, currently the one that can only be used by one gang. When it can be busted down then the offense of the opposing team would be greater than that of the defense unless each entrance is optimal in time. Sorry if this confused you. |
11-27-2012
|
15 |
(Idiotism)
Join Date: Apr 2012
Location: Idiotism
Posts: 920
|
i like it, evens out gameplay. but terisu is rather large and it could really hurt the owning gang if they get outnumbered and killed and they cant run fast enough to save their base. most bases, if you die, you can quickly run back to the safe and protect it from attackers. the one gang only shortcut is a solution to this, but its not a fair one. in case im being confusing, heres a scenario: two guys defending a base. three guys come and kill them. two guys run back to their safe before three guys can deplete the safe to zero hp. two guys beat three guys in rematch. two guys keep defending. this way, people have another shot at keeping the base rather than losing it because they were surprised or something and they have a second chance to redeem themselves if they can defeat the attacking gang. this probably doesnt sound very good to a bunch of yall, but idc its an idea. |