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12-05-2012
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Philosopher
Join Date: Sep 2011
Location: America, Earth
Posts: 70
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Animated body help...
Referring to rufus' old thread on graal forums.. http://forums.graalonline.com/forums...ad.php?t=86822 Was there ever a way found to do this, without using .mng? Seeing as how its not available for use in GraalClassics' upload system.. If so, please help a brotha out :b Thanks.
Last edited by Ashur; 12-05-2012 at 11:15 AM.
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12-05-2012
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👑 Delteria GM Manager
Join Date: Oct 2012
Location: Kaljun
Posts: 1,213
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If you want an animated body when you are just standing and aren't moving then you have to make multiple layers in Photoshop (something I use to animate gifs) with the same body and change or add what ever you want on each layer animating it.
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12-05-2012
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Philosopher
Join Date: Sep 2011
Location: America, Earth
Posts: 70
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I know how to animate xD only when you idle the body animation does not continue, as it does when you walk or hit.
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12-06-2012
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👑 Delteria GM Manager
Join Date: Oct 2012
Location: Kaljun
Posts: 1,213
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Are you applying the animation on all of the body positions?
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12-06-2012
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Philosopher
Join Date: Sep 2011
Location: America, Earth
Posts: 70
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yes of course.. Okay so the issue is that this body does not continue animating while i am standing or sitting otherwise known as 'idling'. I hear from a few players that it could work properly if it was a .MNG file.. which is not supported by Graal Classics' uploading site. So what i need to know is.. How do i make it continue animating, while idling, without changing the filetype from .GIF? I can see that rufus and prados bodies are .GIF so it must be possible. :o
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12-06-2012
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Dark Desert Fox
Join Date: Sep 2011
Location: United States, Ohio
Posts: 5,720
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I've been wondering this for the longest time. Timeshift also had a .gif body.
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12-06-2012
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👑 Delteria GM Manager
Join Date: Oct 2012
Location: Kaljun
Posts: 1,213
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In Photoshop you have the option to make it a gif either that plays once or forever what program are you using?
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12-06-2012
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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Needs to have 'body100' somewhere in the filename, generally at the end.
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12-06-2012
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versace trap god
Join Date: Nov 2011
Location: New Haven, Pandora
Posts: 336
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All bodies are animated
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12-07-2012
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Philosopher
Join Date: Sep 2011
Location: America, Earth
Posts: 70
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