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05-10-2013
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Registered User
Join Date: Jun 2012
Posts: 1,175
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Practice Spar
The idea is to make a practice spar arena where you fight with an NPC. You could select the level of difficulity, NPC's gun, type of spar (bottom huger, top flawer, normal, etc). The practice spar could be in the houses or outside. Maybe some day it could be an offline mini game xp
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05-10-2013
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iEra PR
Join Date: Apr 2013
Posts: 90
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I like this idea!! =D
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05-10-2013
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Registered User
Join Date: Dec 2011
Location: Sweden
Posts: 282
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Good idea, i imagine it would be quite hard to code the ai to run different patterns rather then running in one predictable pattern
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05-10-2013
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Gani Artist
Join Date: Oct 2011
Location: United States
Posts: 133
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05-10-2013
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Registered User
Join Date: Jan 2012
Posts: 628
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Meh you could just script it to shoot at you and to stay away from the bullets point a point b get point a to make contact with point b XD
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05-10-2013
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Freelance Developer
Join Date: Jan 2013
Location: Toronto, Canada
Posts: 1,111
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NPCs tend to not be that flexible when it comes to in-depth anti-player combat. Truly, they only tend to win when there are hordes of them. But I don't think it would be too hard to do for iEra's coders. |
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05-11-2013
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7 |
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Registered User
Join Date: Jun 2012
Posts: 1,175
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Only thing that npc's cant do (yet) is dodging. I dont think that would be hard to do :p
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