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10-20-2015
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Registered User
Join Date: Jul 2015
Location: Chewbaccastan
Posts: 1,013
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Gang Roster Ideas
I feel like there isn't enough space in gangs when it comes to basing. 1. One idea I had was to just simply make allies to gangs be able to heal the vaults and go threw barriers. I know someone will say "how will little gangs grow if a gang could have 125 allies" so what I was thinking was to make it so the leader can choose one of their Allie gangs only (or the first one in the list) to be able to help with bases as long as both gangs are allied to each other. 2. Another idea some have had which many have recommended already was to make us be able to buy gang slots in gp shop with gp or with gang hrs (of course won't be cheap) and make a limit of 5 or whatever and can only be bought by the leader so what I was thinking 5k gp each so people can't say its unfair. |
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10-20-2015
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2 |
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Banned
Join Date: Oct 2015
Location: Mom's basement
Posts: 1,358
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Make this happen please
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10-21-2015
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3 |
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Registered User
Join Date: Aug 2015
Location: Aus
Posts: 43
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I absolutely love the second idea, however the first idea seems to have problems; There are only five bases in Ol west and with a possible 50 players (Even more if the first idea is implemented) Stronger gangs would easily be able to take all five... And secondly, would the leader of the main gang be able to own the second gang or be able to change ranks and powers of these members? If a member turns rouge or a lead slacks this is needed.
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