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03-04-2017
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(D19) & (Rek em)
Join Date: May 2015
Location: Germany
Posts: 945
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Bring back the competition
Can we get back 5k hats or any thing like that, I'm tired too see noobs getting cocky over hitting 1k hours even tho they still had to truce half of the guilds, this game been so dry, everyone is waiting for the NGS but lately I really lost hope in it & don't actually think it'll come out, give us something to do and stop making this game too noobfriendly.
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03-04-2017
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Loves Fall
Join Date: Dec 2012
Location: Oklahoma
Posts: 625
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NGS will fix this hopefully.
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03-04-2017
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Registered User
Join Date: Aug 2013
Posts: 3,204
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03-04-2017
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(D19) & (Rek em)
Join Date: May 2015
Location: Germany
Posts: 945
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F**kboy^
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03-05-2017
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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I don't think any rewards are going to make towering competitive (at least past the first week or something), because I honestly don't think it was competitive for about the last two years it existed… Even in that last month, it felt like more of a bartering contest to ally with other guilds than it did a competition. The problem that always existed in towering is that it comes with an "everybody wins" endgame… You can't really lose, and if you just continue to do it eventually you're going to win. That's why I continuously suggested that towering be seasonal, and only the top 3–5 guilds at the end of the season be rewarded. That's why the GST and seasonal leaderboards are usually pretty competitive, you can't talk your way into winning. I really hated that part of towering. It would make people tower a lot more though. I do agree that looking forward to the NGS is becoming depressing, but when/if it does happen then I think it would fix the vast majority of issues of issues like this.
Last edited by Thallen; 03-05-2017 at 10:02 AM.
Reason: Ugly typo
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03-05-2017
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Banned
Join Date: Dec 2016
Posts: 100
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the NGS is probably gonna kill military guilds hahahah tbh i think 1k hats is still a good idea, but 1k hats should be given out based statistically on the top players in the guild. some sort of stat(s?) generated by towering for individual players, and then its averaged out to form something like the NBAs PER. you know, also we should add basketball hoops and basketball furniture to the game, to add some variant to soccer only. |
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03-06-2017
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Loves Fall
Join Date: Dec 2012
Location: Oklahoma
Posts: 625
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03-06-2017
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Registered User
Join Date: Feb 2017
Posts: 14
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Do a GST without hats and belts and it will die. |
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03-06-2017
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Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
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Who's 7th alltime guildscore now?
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03-06-2017
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verified ✔
Join Date: Jan 2016
Posts: 170
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Towering "seasonal" no smfh I'm almost 100% they will be adding something for sparers in towering anyway Reason you didn't think it was compeitive because you were always getting overpowered groups of people together when you got op groups there is not much compeition expect other op groups if you honestly wanted compeition you could of made it compeitive Like for an example : when I did a 1k in your guild there was not much compeition at all but when I joined another guild and attacked your guild there was real compeition isnt that amazing how fast it can change Definiton of op : look at CD and CD sub your prepared for the new one same old same old ... Edit to say: I'm not just calling you out Or is it meant to be an attack I'm just saying there other ways to make it compeitive instead of the same old same old Either way the NGS was way over hyped Sad it had to go this direction
Last edited by 0.5; 03-07-2017 at 12:32 AM.
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03-07-2017
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helo utub
Join Date: Feb 2012
Posts: 1,225
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Maybe if we get better prizes for towering it will b more competitive. now im thinking a juggle or a epic pogo
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03-07-2017
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banned for no reason :/
Join Date: Jan 2017
Location: Switzerland
Posts: 68
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03-07-2017
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13 |
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(D19) & (Rek em)
Join Date: May 2015
Location: Germany
Posts: 945
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03-08-2017
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Python
Join Date: Aug 2013
Posts: 1,894
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03-09-2017
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Registered User
Join Date: Feb 2017
Posts: 14
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I disagree. Statue, belt, hat. Even if the hat is ****ty it's still a symbol of victory. Those are three strong incentives to the Graal world. |
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