![]() |
|
04-23-2017
|
1 |
|
Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
|
Sparring as a job
This is an idea I had which should encourage new players to learn how to spar. How It Works Players will earn a certain amount of gralats per spar won If the player so chooses to go to the streaking room the amount of gralats won will be doubled per streak. What This Will Do This should encourage new players to take up sparring in order to make gralats. This should also encourage people to join the streaking rooms rather than the side rooms. Braught to you by Sardon! Rep if you would like to see this idea added to the game! |
|
04-23-2017
|
2 | |
|
Amdin
Join Date: Dec 2013
Posts: 1,290
|
|
|
|
04-23-2017
|
3 | |
|
Registered User
Join Date: Dec 2016
Location: Uk/london
Posts: 851
|
|
|
|
04-23-2017
|
4 |
|
michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
|
No, rep wh0re |
|
04-23-2017
|
5 |
|
Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
|
|
|
04-24-2017
|
6 |
|
Úsáideoir Cláraithe
Join Date: Jul 2015
Location: Michigan
Posts: 527
|
Well, I don't think this would encourage newer sparrers to spar more because they may not be able to win any spars, and if they can't win any spars they can't get any money. Laggers and delayers will love this since they'll probably be winning a lot of spars easily. A few hundred hundred spars and they'll be set for the next week. Not to mention the boosters. It will be twice as bad now and any player will take advantage of sparring a newer player for easy money. Perhaps we could have some kind of spar win requirement. To know that you could make money in spar once you hit a certain amount of wins should be enough of an incentive. 1000-2000 spars should be good. Maybe 2500-3000 to make spar feel more prestigious. To prevent players from taking advantage of noobs for gralats, players should only be able to make gralats in spar if their opponent is above the gralat-making-spar-wins requirement. Ex: Blue player has 4000 wins. Red player only has 1000. (The required amount of wins to make gralats in spar is 2000, let's say) Blue player would receive gralats if he/she wins, but Red player would not. Blue player is also a lot better and a lot more experienced, so this may be easy for him/her. In order for Blue player to be able to make gralats from the spar, his/her opponent must meet the amount of wins needed to make gralats from the spar. If Blue player wins, he/she will not recieve gralats, as the opponent does not have the required amount of wins to make gralats. I feel this would be safer and more secure. This would prevent easy gralat earnings and would be more fair. |
|
04-24-2017
|
7 |
|
Guy who gets roasted
Join Date: Jul 2015
Location: behind u
Posts: 3,599
|
not like u can even get wins in spar nowadays with all those tryhards in the battle arena
|
|
04-24-2017
|
8 |
|
The muffin man
Join Date: Sep 2011
Location: Burger Refuge
Posts: 2,262
|
|
|
04-24-2017
|
9 |
|
Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
|
|
|
04-24-2017
|
10 |
|
Python
Join Date: Aug 2013
Posts: 1,894
|
|
|
04-24-2017
|
11 |
|
Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
|
|
|
04-24-2017
|
12 |
|
Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
|
|