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05-28-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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I have no idea if development for babord has been delayed or slowed down or something (hopefully not cancelled), but I still have some ideas. you get some gnomes from the green pipe outside the castle. You take them to their house in swamptown to reunite them with the gnomes already there. you defeat a few lizardons that pop out and jump into the gnome kingdom and defeat a couple gnomes who are lizardon spies. You talk to the king and he gives you a note and tells you to bring it to the royal blacksmith. You get there and he tells you he hasn't gotten any new shipments of supplies because of the lizardons blocking them off from babord. You then go through a portal he has made that takes you inside the locked room of the Northern Blacksmith shop in onnet town (if completed that quest) if that quest has not been completed then he will actually have the supplies to make the hammer. After obtaining the hammer, get rid of some pillars to get access to a little puzzle area with some lizardons. after getting to the end there will be a rare type of lizardon called the Hydrodon that shoots water rather than fire, it could have 16 health but maybe that's too much maybe 10 health would be better, I don't know. After defeating it, you would gain access to a new room where the Gnome princess would be held captive, talk to her and she will thank you and give you access to enter the locked door north of the house that requires a mouse morph in swamptown. I will be sharing some ideas for babord itself. Ok so, once you get to babord you will do a few quests to have gnomes regain trust of humans since gnomes were enslaved by humans to make the railroads. After doing that they will send you through the babord forest to see what's on the other side since they haven't known the correct path through the forest in years. on the other side will be the ruins of the babord asylum and inside it will seem like nothing because the stairs leading to the main part will be blocked by a table. this table will have a babord forest map on it. (later on the asylum could also be used for something else). bring the map back the the mayor of babord and he will make copies of the map and give one to you. go into the forest again and the incorrect paths will have kubol sprouts blocking it. (the correct path will be randomized for everyone). Back on the other side of the forest some gnome construction workers will build a bridge connecting to delta and build a path over to the red lamp inn. There will probably be railroads going through babord to connect delta and destiny. There might as well be a tower. Possible shop types: Furniture shop(s) Hat Shop(s) and hopefully an accessory shop. The rest of the town that isn't used for quests, like destiny will probably either be 1.) unreachable (locked door, blocked by rocks and trees, but not hammers anymore of course) 2.) used for rps 3.) completely aesthetic (most might call it useless) Destiny part 2 probably wont be released the hammer pillars all over the gmap if not needed will probably be removed and the ones blocking areas over will probably be replaced by rocks. the ones blocking a chest in stefans house might be removed as well as the chest. another option might be expanding the area inside the hammers so it is big enough for two chests, one could have a treasure map and the other one a gralat chest. the chest that is there now is just tiles so it's not really anything special to try to hack/glitch into. trust me I was very confused about it not opening when I first glitched into it but I now understand that they are just tiles. Note: some of these ideas are based on actual content from the original Graal Classic. |
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05-29-2017
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Amdin
Join Date: Dec 2013
Posts: 1,290
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Babord was a meme tho
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05-29-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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05-29-2017
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(it's actually wopoalpa)
Join Date: Dec 2016
Location: nowhere interesting
Posts: 1,221
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@dusty, make a hammer pliz
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05-29-2017
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Amdin
Join Date: Dec 2013
Posts: 1,290
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05-29-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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I just don't want Destiny, Northern territory, and BC Calderra as the newer areas making iclassic the closet to GtA. I was hoping there would be all those other towns and areas too including Nimda avalon, zorbi castle, faery well, etc. |
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05-29-2017
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Elder ✔️
Join Date: Oct 2012
Posts: 2,286
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05-29-2017
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(it's actually wopoalpa)
Join Date: Dec 2016
Location: nowhere interesting
Posts: 1,221
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05-29-2017
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Peut un porte
Join Date: Mar 2017
Location: Moncuq
Posts: 110
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Great idea dude , I Personally would like a Flying Island in the skies with a new item : Boomerang .
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05-29-2017
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Amdin
Join Date: Dec 2013
Posts: 1,290
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05-30-2017
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Registered User
Join Date: Aug 2015
Posts: 32
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Why have all these blocked places if we can't access them?
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05-31-2017
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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To create the illusion that the game is bigger than it actually is. Just like the golden gate, zorbi cave, swamp cave, banon's crypt, and that 'gravity tower' in Destiny... Stuff that's been there for ages but hasn't been made into anything except speculation. Good times. |
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05-31-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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For now while we are waiting for that we are stuck waiting for the "Last Poster Wins" thread and the "100,000th Poster Wins" thread to end. |
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05-31-2017
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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Still waiting for bushtown to open....
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05-31-2017
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Banned
Join Date: Oct 2011
Location: Land of Music
Posts: 1,232
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The small floating island near Graal City never really fitted the rest of the exterior "fly" morphs that would add a wings attribute and floating would be a cool release for that a bow reskin, and the release of the thunderbomb (revised jolt bomb) eventually there are so many things you can give purpose to... sky-fishing, whereas youd have to fly in the sky to capture flying fish or cloud-nuking you get rewarded from the embassy of graal city which has an alliance with the sky people for each emerging thundercloud neutralized that would endanger the overworld a vertical cloud race event where you need to jump on clouds that would disappear after a few seconds when landed onto with swords or bows being enabled eventually having weatherphases too whereas it could be rainy/snowy/sunny with different advantages/disadvantages and before you can enter the sky island, you will need special zorbi oil as sunprotection the architectural style would be a mixture of semi-oriental and hellenistic (of course by maintaining the graalstyle) |
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