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05-22-2012
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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Non-PK outside towers; Stop boosters
Ok so people who sword spam over warp points to bost kills are annoying and its illegal anyway. in afternoons when a lot of people are online, it's hard to even enter MoD because so many people are pking outside and people swordspam to block entrance. Boosting is also a problem at Snow Fort because only one warp spot. Plan: 1. MoD: make these areas non-PK: the entire front of building all the way down to 5random bushes between the tree path, include the sides of MoD too. 2. Snow Fort: make more warp points outside scattered around the front of fort. also make more warp points in the back of flag room for defenders. 3. Yorktown Pyrat Fortress thingy that has no official name as far as i know: anyway York could use more warp points scattered around that sandbar. at least im lretty sure theres only one currently. other than that, i dont see problems at other towers, unless you all staff think its necessary. |
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05-22-2012
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Banned
Join Date: Apr 2012
Posts: 217
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The MOD issue can be solved by simply moving the respawn point down a bit more. It only get's jammed up because the current respawn point is narrow. I've been feedbacking this for months. Or.... get rid of some of those trees. They are not necessary and jam things up. |
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05-22-2012
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User Registered
Join Date: Sep 2011
Location: Las Vegas
Posts: 4,626
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Killing each other is part of tower taking, making the outside of towers non-pk just to prevent boosting is not the answer.
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05-27-2012
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Registered User
Join Date: Sep 2011
Posts: 248
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Personally I think thats a good idea, but don't make the non-pk zone too big. Yes its more legit to PK in fort, I remember when everyone used to enter the fort to PK.
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05-27-2012
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Who knows?
Join Date: Apr 2012
Location: California
Posts: 1,716
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great idea.
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05-27-2012
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Quack Quack~
Join Date: Sep 2011
Posts: 1,810
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http://faildesk.net/wp-content/uploads/2012/04/3005.jackie-chan-meme-why.jpg (Unsupported image host) 1. Since when is PKing outside towers illegal? 2. It's called survival of the fittest by Charles Darwin... Look it up 3. Like Rexx said, adding non-pk zones outside a tower doesn't change PKing at all. As a matter of fact, there are more players attacking flag rooms without tags on PKing the crew rather than waiting outside for players to walk by |
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05-27-2012
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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05-27-2012
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Banned
Join Date: Apr 2012
Posts: 217
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The problem is not pk'ing, it's congestion, and pk'ing contributes to that congestion. This can be fixed by widening the space outside of MOD and also widening the door leading into MOD.
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05-27-2012
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Who knows?
Join Date: Apr 2012
Location: California
Posts: 1,716
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survival of the fittest applies to graal....?
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05-27-2012
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nothin
Join Date: Jan 2012
Location: York
Posts: 1,483
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yes, yes it does
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05-27-2012
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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05-27-2012
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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3. =_= im not against the idea of pking... i just want the pking to happen INSIDE the tower. Seriously... do you even know what mod is? But anyway. i like my idea that way every time i die, i can just go straight in and resume my pking w/o dying multiple times trying to mow thru noobs sword spamming outside. but the problem: PK zone warping into non-PK zone... this may not be a problem at first... but with large crowds at mod every day and huge amounts of lag, there will probably be serious issues with this concept:/ so once again: great idea, but wont ever happen |
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05-27-2012
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ENGUARD
Join Date: Aug 2011
Location: Canada
Posts: 996
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So by removing PK from outside the tower, there will be 200 people inside the tower spamming bombs/arrows/sword. ok. |
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05-27-2012
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Quack Quack~
Join Date: Sep 2011
Posts: 1,810
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If i don't know what is tower taking or PKing, i then wouldn't be talking about this now would i? e.e
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05-27-2012
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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Does that mean u agree that its "a great idea?" Maikeru agrees with me!
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