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-   -   More Baddy Infested Areas (https://www.graalians.com/forums/showthread.php?t=25350)

Droid 07-24-2014 10:49 AM

More Baddy Infested Areas
 
Since the introduction of the Baddy Killing leaderboards, demand for the small number of worthwhile Baddy Killing spots will increase.
:D
Can we, the community of BKers, request some more areas where there is between 3-6 Baddies, such as areas of Balamb Island? Just as there are PK areas that are meant for players to be harvested in.

4-Lom 07-24-2014 10:52 AM

*cough cough* Railroad tunnels *cough cough*

Droid 07-24-2014 11:06 AM

Quote:

Posted by 4-Lom (Post 492757)
*cough cough* Railroad tunnels *cough cough*

I don't mean to be picky, but these are a hindrance and I personally would prefer traditional baddies, as the blobs jump around and aren't really worth the time.

Compared to PK, blobs are like trying to kill a delayer over and over.

GOAT 07-24-2014 07:56 PM

Quote:

Posted by Droid (Post 492755)
the community of BKers,

lol :D:P:D


give them back the baddy cave by the shovel cave so they can get up the rankings quick

Toxic 07-24-2014 09:19 PM

Anyone remember that Bat Cave in Mod? Why not bring that back?

Craftz 07-24-2014 10:09 PM

There are plenty of baddy infested areas that people rarely go into. There are caves full of rats or bats inside the rail cave systems.

Dusty 07-24-2014 10:16 PM

I don't think players are looking for more baddies to kill so much as quickest/easiest baddies to kill.

Sun* 07-24-2014 10:37 PM

^ right

Narcosis 07-25-2014 02:32 AM

Well, this new baddy kills leaderboard is a perfect excuse to open new area(s), containing humanoid baddies (which is what people want).

Personally I would like to see the return of the classic green baddies. Seems like they're a dying breed lately. Maybe, a new "dungeon" section in the castle? Lots of rooms full of the classic sword-wielding green baddies, some chests, and maybe even a rare spawn "elite" red baddy (kind of like the bandit leader), with 10 hp and perhaps smarter AI, who drops at least a gold gralat, maybe a loot chest, maybe even some rare drops like a hat or (dare I say) mount.

One more thing: I would love to see more future areas requiring higher and higher baddy kill totals to enter (and not just future towers). I think we all had fun as noobs trying to kill the number of baddies required to enter the castle or Sardon's Tower for the first time

Rufus 07-25-2014 02:34 AM

I'm glad people have taken a greater interest in baddies. Now Dusty has more of an incentive to make more types :giggle:

Dusty 07-25-2014 02:35 AM

Quote:

Posted by Rufus (Post 492969)
I'm glad people have taken a greater interest in baddies. Now Dusty has more of an incentive to make more types :giggle:

I always have incentive to make more baddies, as it's a fun thing to do! The issue is there's no places to really put them and creating areas exclusively for farming baddies sounds lame.

Kendama 07-25-2014 02:37 AM

Please lets have giant fire breathing dragons that have 1000 health and appear once a year and fly to Graal city and burns everyone alive, and anyone burned is permabanned :D

I vote yes!!

Thallen 07-25-2014 02:38 AM

Classic overworld is getting too crowded, time to develop an underwater world like old Classic had, I forget what the name of that place was

Kendama 07-25-2014 02:40 AM

Quote:

Posted by Thallen (Post 492974)
Classic overworld is getting too crowded, time to develop an underwater world like old Classic had, I forget what the name of that place was

Yes!! please an underground area with a different play style would be fantastic (tbh potentially is stefan was awesome it would play as a different server, in order to decrease server lag, and unlike FB server it would be free therefore it would be populated. A whole new server accessed through the zorbi caves that rests under the Classic gmap :D

Dusty 07-25-2014 02:48 AM

Quote:

Posted by Thallen (Post 492974)
Classic overworld is getting too crowded, time to develop an underwater world like old Classic had, I forget what the name of that place was

Sup?

http://i.imgur.com/PXSrPI2.png

Was intended to be released alongside railroads but encountered some technical issues.


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