Graalians  


   Home  
  Search Forums
 

Showing results 251 to 275 of 500
Search : Posts Made By : deadowl
Forum: GraalOnline Classic 01-29-2016
Replies: 79
Views: 38,493
Posted By deadowl
I literally tried doing that....

I literally tried doing that. http://forums.graalonline.com/forums/showpost.php?p=1115202&postcount=1
Forum: GraalOnline Classic 01-29-2016
Replies: 79
Views: 38,493
Posted By deadowl
Baddies could only be made serverside under the...

Baddies could only be made serverside under the constraints I was given. The only option for baddy movement was to use a move command that couldn't be interrupted by other events (like being hit by a...
Forum: GraalOnline Classic 01-29-2016
Replies: 37
Views: 9,256
Posted By deadowl
Hell Raven "kind of" did some things "kind of"...

Hell Raven "kind of" did some things "kind of" some of the time. It's not like his help wasn't appreciated when it did come though.
Forum: GraalOnline Classic 01-29-2016
Replies: 79
Views: 38,493
Posted By deadowl
Intro to the Graal of Life quest: 20802 ...

Intro to the Graal of Life quest:

20802

Bush & Bush Baddy Maze!

20803

You'd get sent back to the beginning here if you were hit by something. Also, tree baddies.
Forum: GraalOnline Classic 01-29-2016
Replies: 94
Views: 20,003
Posted By deadowl
For it to be done efficiently, there needs to be...

For it to be done efficiently, there needs to be a clientside version of the indicator, even if that means updating the clientside version of the indicator.



Don't take it personally. Aguzo's...
Forum: GraalOnline Classic 01-28-2016
Replies: 94
Views: 20,003
Posted By deadowl
And how many people have played Classic, and then...

And how many people have played Classic, and then decided not to continue playing because they didn't like what the server had to offer? If the motivation is to make money, you need to determine why...
Forum: GraalOnline Classic 01-28-2016
Replies: 94
Views: 20,003
Posted By deadowl
Unfortunately, I never really got around to...

Unfortunately, I never really got around to playing around with the particle engine back in the day. Otherwise I'd help you out.



There is at least one person with experience in GScript2 who...
Forum: Off-Topic Chat 01-28-2016
Replies: 547
Views: 136,386
Posted By deadowl
I would question the sanity of anyone voting for...

I would question the sanity of anyone voting for Trump.
Forum: General Graal Discussion 01-28-2016
Replies: 196
Views: 72,997
Posted By deadowl
That final boss in Voluran's... I can't get him...

That final boss in Voluran's... I can't get him down past one. He just keeps dash attacking. I mean the pillar segment I've gotten 4/6 (the top two are near impossible), I can hit him with the...
Forum: Classic Future Improvements 01-27-2016
Replies: 24
Views: 4,107
Posted By deadowl
Achievement is one of the most significant...

Achievement is one of the most significant motivations for a very large number of gamers, MMORPGs included (http://www.nickyee.com/daedalus/archives/pdf/3-2.pdf). Classic currently does not really...
Forum: Classic Future Improvements 01-27-2016
Replies: 24
Views: 4,107
Posted By deadowl
In terms of competitive gameplay, the original...

In terms of competitive gameplay, the original solutions were AP and "Sainthood" (100 AP). In spars, the tradition was to make equal the number of hits each player has to make in order to win. In...
Forum: Classic Future Improvements 01-27-2016
Replies: 45
Views: 5,394
Posted By deadowl
People need to chill. It's an idea, not a final...

People need to chill. It's an idea, not a final solution.
Forum: GraalOnline Classic 01-27-2016
Replies: 12
Views: 2,781
Posted By deadowl
When I view network sources, there are also a lot...

When I view network sources, there are also a lot of emos. I'm going to assume that they're all listening to Linkin Park and ignoring this thread.
Forum: Classic Future Improvements 01-27-2016
Replies: 45
Views: 5,394
Posted By deadowl
This was once implemented on Classic (although it...

This was once implemented on Classic (although it was being referred to as Graal the Adventure at the time). I don't like the race system idea. There were also nations, but that's basically like...
Forum: Classic Future Improvements 01-27-2016
Replies: 45
Views: 5,394
Posted By deadowl
The ones I remember off the top of my head:...

The ones I remember off the top of my head: Lunaris, Ninji, Zorbi, Vampire, and Human(?).

Lunaris were slow and had a big blue-fireball sword thing. Zorbi blew bubbles that players would get stuck...
Forum: GraalOnline Classic 01-27-2016
Replies: 79
Views: 38,493
Posted By deadowl
The graal of water quest, though never complete...

The graal of water quest, though never complete due to baddy issues and weapon issues (namely the birdshot, which is pretty much equivalent to a hookshot), did have a complete set of levels and...
Forum: GraalOnline Classic 01-26-2016
Replies: 79
Views: 38,493
Posted By deadowl
Cliffs are a collective work, so yea, it involves...

Cliffs are a collective work, so yea, it involves a comprehensive approach. Onnet Town is the biggest cluster**** of all. In regard to resources, there are a lot more graphics resources now than...
Forum: Classic Future Improvements 01-26-2016
Replies: 45
Views: 5,394
Posted By deadowl
It created uneven gameplay, although I wouldn't...

It created uneven gameplay, although I wouldn't mind if the special abilities became weapons, e.g. the zorbi bubble or the ninji sword attack (which I actually had recoded).
Forum: GraalOnline Classic 01-26-2016
Replies: 79
Views: 38,493
Posted By deadowl
Your feelings on the inaccessible treasure chest...

Your feelings on the inaccessible treasure chest that looks like it ought to be accessible in this quest? I also put that one by the waterfall west of MoD Town, although it seems someone gave it a...
Forum: GraalOnline Classic 01-26-2016
Replies: 79
Views: 38,493
Posted By deadowl
Well, now I've reviewed the castle dungeon quest...

Well, now I've reviewed the castle dungeon quest levels and I'm missing them. Too bad I can't make a video. It's a classic raise/lower water puzzle, get's you the level 1 glove (lift rocks), a few...
Forum: Classic Future Improvements 01-25-2016
Replies: 20
Views: 3,779
Posted By deadowl
Imagine the sword, extend its hitbox further out...

Imagine the sword, extend its hitbox further out (e.g. being able to hit someone with a cliff ledge between you), increase the delay between strikes, and add the ability to impale certain things on...
Forum: Classic Future Improvements 01-25-2016
Replies: 15
Views: 2,002
Posted By deadowl
It really depends on the human resource element....

It really depends on the human resource element. Graal has had a drought in scripters for a very long time, and it really depends on that issue being addressed to accelerate any development. Of...
Forum: GraalOnline Classic 01-25-2016
Replies: 79
Views: 38,493
Posted By deadowl
Link to a previous post with task assignments in...

Link to a previous post with task assignments in case anyone's just clicking to the third page. (http://www.graalians.com/forums/showpost.php?p=664573&postcount=30) In addition to providing some...
Forum: GraalOnline Classic 01-25-2016
Replies: 79
Views: 38,493
Posted By deadowl
I started doing periodic backups of the levels...

I started doing periodic backups of the levels after some jerk decided to delete everything at one point (not naming names), so I decided I would generate the maps from the earliest and latest...
Forum: GraalOnline Classic 01-25-2016
Replies: 79
Views: 38,493
Posted By deadowl
Part of a file that had a whole bunch of task...

Part of a file that had a whole bunch of task assignments in it (it also had some of my class schedules, but I'm leaving that out).

Onnet Town
-Sparring Arena
-Bowling
-*Bar
-Stefan's House...
Showing results 251 to 275 of 500

 

All times are GMT. The time now is 11:51 PM.

Powered by vBulletin/Copyright ©2000 - 2025, vBulletin Solutions Inc.