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No offense, and I have nothing against this particular thread but,
Why does everyone want to change towers and tower guilds? The formula for towers has been working perfectly fine for two years, and nothing has to change. The only thing that SHOULD change is strategies (temps, sub guilds, etc.) and they do. Towers are fine, it isn't like towers are imbalanced to the point where a tower can be held by a 1:3 defender:attacker ratio. What should change is burgers - some people with thousands and thousands of Gralats and a tower to defend resort to burgers. They can be endless, and people can sit at the bottleneck entrance, eating burgers.
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I agree with the burger part. Burgers should be disabled in forts. However, guild towers are starting to get boring, and making a new guild for forts is very difficult. Thats why I think the system with fort levels and more forts would help
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Make it so the guild that owns the tower loses the ability to 'Recruit'
This would get rid of temps, noob recruiting, and sub guilds
It would encourage more planning, preparation, and strategy
This is ideal and would never happen unfortunately..
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I disagree with this, recruiting when we had towers was the way my guild SHRUB and ally RAINs army as well as many other guilds found new people that stayed and made friends. If this didn't exist I probably wouldn't have met half the friends I found on Graal. Maybe add a limit as to how many people you can kick an hour though.
Also this would greatly decrease the amount of new tower guilds